Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
- Freeze Solid is mistakenly classified as a signature debuff. Frostbite is the signature debuff of the class. This would line up with psychology skills Tell Me About Mother and Psychoanalyze effectively which are intuitively classified.
- Freeze Solid seems like a direct port over from Tell Me About Your Mother which is a great skill flavor wise in psychology but having the caveat that once it takes damage it breaks the mez doesn't make sense for Ice Magic. Being frozen solid imparts immovability, vulnerability, increased crushing damage taken and a rage reduction.
- Frostbite is an awesome skill mechanically and flavor wise.
- Cold Sphere fall into the unusable in groups category most other pets do but the short lived nature of these pets could have some use if some added benefit were imparted. Perhaps as an additional form of crowd control they could taunt the monster instead of detaunt with mods.