Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I think it would be theme appropriate if priests could lift curses that come from dying to bosses but at the same time I don't think they should be rendered meaningless.
I'm suggesting get an ability something like
Amarasetsu's Cleansing Fire
Min level:70
Cast time: 10 seconds
Cooldown 8 hours
Power cost: all
Effect: The devout priest spends all their power to call on Amarasetsu to burn away a 1 curse on a player.
I feel like this wouldn't be op and would leave a few options.
If this still seems OP then put an uncursed marker on a player so they can't be uncursed this way for 24 hours. Something flavorful like Warmed by Amarasetsu.
Or have it inconvenience the caster by lowering their max power per cast for 8 hoursby say 30. Then a priest might cast it once but wouldn't spam it.
They could be weakened by channeling so much of Amarasetsu's power.