Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
This may seem like a weird thing to worry about but I think its actually a bit of a legit concern. Personally I find this game in particular to require a lot more mouse clicks than your typical PC game. Now I'm in my 30s, played a lot of games my whole life, pretty much starting to worry a bit about my hands because I also have to use the mouse at work a lot. I know I can take more breaks but this game really requires you to grind a lot to get anything done.
Please give us a hotkey system to loot monsters (highest priority, would make a HUGE difference in QoL.)
Not sure if possible but maybe further out, gamepad support would be great too.
AoE looting with a toggle for auto-skinning OR auto-butchering OR auto-craniumming(?). The skin/meat will appear in the loot menu instead of requiring an extra click. Perhaps bosses could be exempt from this, as they are communal loot.
There's been a (unofficial) gamepad configuration file floating around for quite some time. If you're really wanting to try out a controller, it might be worth a shot.