Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I've been leveling animal handling with archery for the hell of it because I'm bored and this is one skill I will not use because of the abysmal drop rate on anchor runes. Its just not worth it to me. I also think the anchor runes are consumed when you use the ability once which means you'd literally need to farm hundreds of hours for a decent stack size to make it worth using on any given foray.
This ability and these drop rates need to be re-visited in my opinion. I'm surprised as to how rare the drop is. Its almost like hunting for magic sand or explosive rune stones or enchanted mistletoes but instead of unlocking new abilities permanently upon usage, with anchor runes you use an ability one time in one instance of combat and consume that stone forever never to be of use again.