Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Member Murk's Avatar
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    Knife fighting skills - thorwing knives

    I've just got around to trying out Surprise Throw and Fan of Blades.

    Those are two hard abilities to get into since you need the knives to try them out. I've done some blacksmithing now and carpentry plus toolcraft and make the low level knives, but realize this is going to be an expensive hobby.


    5 X Simple Metal Slab
    20% of a peening hammer
    1 Sharpening stone

    Yields

    10 Simple throwing Knifes (38 piercing)

    Given you can use the skill every 45 seconds, and you might want to that. It is 80 times an hour or 40 slabs an hour. Of course you may only use 10 in an hour say.

    The problem is that for Surprise throw 7 you need 5 masterwork slabs. The damage is less than that of backstab 7, but it is a ranged attack. So I am not overly excited about the throwing knives at the moment. Even if materials were cheap I am not sure there would be a good reason to use it, but I've not investigated the mods yet.

    The story of fan of blades might be different, but still it will require those slabs.

    I've seen exactly 1 person use throwing knifes so far in game, and that person was me, so I dare say there may be a bit of a problem here, unless someone can tell me where I've gone wrong in my thinking - and of course having not yet been able to try out the top end throwing skills. I think at the moment you're better off with psychology for ranged attacks, or some such other ranged skill that you happen to have that doesn't have the 45 second cooldown plus the must be not focused on you constraint.

  2. #2
    Senior Member ShieldBreaker's Avatar
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    But don't you, some of the time, get your knives back when looting the corpse? If that is the case, it reduces the cost somewhat.

  3. #3
    Member Murk's Avatar
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    Quote Originally Posted by ShieldBreaker View Post
    But don't you, some of the time, get your knives back when looting the corpse? If that is the case, it reduces the cost somewhat.
    Yes you are absolutely right. Stanglely, the first several (8) I threw I think I got none back. Then later, I got most back.

  4. #4
    Senior Member Deldaron's Avatar
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    If you work up surveying/mining you will eventually unlock motherlode surveys - these give much higher returns per survey than the first tiers do. That plus the knives coming back to you periodically lower the burden. It's always good to have a ranged attack as an option even if you don't use it in your main load out.



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