Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I know I'm a little late to the party, but I've had some issues with Staff. Mind you, I'm only around level 40 in Staff, so I imagine some of my gripes will be managed by gear/skill levels later on.
For right now, I'm trying to come up with a "Tank" build. Combining Staff's extra aggro, damage reduction, and mitigation to keep things from beating up on my wife (who plays as a healer).
I've been playing with Shield for the last couple of weeks and it seems to work 'okay.' It doesn't wow me, doesn't really do much to keep things from wanting to go after my wife (the aggro from 'Fight Me You Fools' seems lackluster), but it works pretty well against bosses. Basically, I was just wondering if there was a different skill that I might be able to pair with Staff that might function well as a good defensive tank build with good aggro management.