Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
So I extracted my first aug and applied it to an armour piece, in this case it was a +4 speed mod for psychology. It got me thinking about aug stacking;
Could I extract 9 +4 speed augs and put one on every piece of my gear, giving +36 runspeed?
The follow up obvious question, can you have multiple damage augs for one skill, eg 9 x 50% damage giving an exponential amount of damage?
Psychology only gets +x speed boost treasure effects on head and feet. You can use 1 head one and 1 feet one, so you are can only get 2 total of that mod.
You can stack different damage mods for a skill and or an ability of that skill.
There is a website that let you see and try out all sorts of info on treasure effects. http://www.gorgonexplorer.com/build-planner
Most mods appers on two different pieces of gear, with few exceptions (for example, mods that turn single-target skill into AOE usually apper only on gloves). You can stack the same mods (for example if you have two +50% dmg for x ability, you will get +100% damge). Hoever you can't have the same mod on every piece of gear.