Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Hello everyone, our guild Order of Infinity is accepting any player that is corageous enough (it's actually not that bad) to play on hardcore penalty mode.
These are all the rules I came up with for now, yes, ALL of them:
Vault rules:
-For items whose stacks go up to 99 you may take what amounts to 25% of that number, for sake of simplicity you can take a max of 25 of each of those items once every 2 days, except for sulfur, saltpeper, tundra lichen and orcish spell pouchs, of which you may only take 10 every 2 days.
-For items whose stacks go up to 10 you may take 2 of each every 24 hours.
-For Individual items such as recipes or equipment, you may take what amounts to a council cost of between 2500 to 2700 councils every 2 days. For items of higher value you must consult the Guildmaster or Guild Boss.
(Subject to change)
Pm Cancermancer or Skeletons if you want to join, or just reply to this post. See you.