Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #11
    Senior Member INXS's Avatar
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    People use the players vendors to do that already, 41 slots max I think for a daily price.

  2. #12
    Senior Member Mikhaila's Avatar
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    Interesting, but that explains why some have nothing for sale. But doesn't the price go up each day? I guess at this point some people aren't worried about money

    Hmm, that might be an easy way to go it. Have a building with "warehouse workers" who hold your items. Same as a vendor except they can't sell items, simply store. Put those at places near Work Order boards such as on the Serb Docks with Fitz

  3. #13
    Senior Member Crissa's Avatar
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    Quote Originally Posted by Mikhaila View Post
    Wasn't thinking so much of having to pay it each day, but that the fee would be charged each day.
    I'd prefer something more like the temporary containers that you can put down. You only pay when you want to access it. That way offline players aren't penalized so badly.



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