Welcome to Project: Gorgon!

Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheronís Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.

User Tag List

Page 4 of 4 FirstFirst ... 234
Results 31 to 31 of 31
  1. #31
    Senior Member Mikhaila's Avatar
    Join Date
    Jan 2018
    10 Post(s)
    0 Thread(s)
    1,322 (0 Banked)
    As far as trade skills are concerned, they are a short term money drain/long term cash cow.

    I make hundreds of k a month making items for work orders, plus the easy money of turning in items such as phoenix eggs. That's a skill that is certainly worth building up. And trade skills have made me millions. That is outside of the fun of being able to construct most of my own gear and modify it. I've made over a dozen sets of max crafted yellows for various skill combinations.

    Trade skills are not immediately profitable, correct. You are building up the skill and will then be able to profit from it forever.
    Last edited by Mikhaila; 09-07-2021 at 12:52 PM.

Thread Footer

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts