Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Actually, I have a couple of other newbie questions, and I hate to start a new thread.
1. What are the alters sprinkled all over Serbule for? There are two in Town, and 2-3? out in the wild. What is their function?
2. Very confused about equipping a sword/bow/staff in one hand, and a bottle/ball/shield in the other. Sometimes I can do this, and sometimes I can't, but I can't "tell" the game what I want to go in one hand, or the other. Could really use some help here...
3. Curses - I've been careful. Not cursed at the moment. Are curses curable?
4. Loadouts - I'll be able to use this feature pretty soon (this week?). My question is: can this be used to switch out weapon/gear DURING combat?