Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member skrelk's Avatar
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    Plot/questing is linear/uniform - will this change before launch?

    So, I was expecting a sandbox/exploration game that allows the player to forge their own path (i.e. the description of the game). So, it was disappointing to get into the game and first be dumped into a "the witches wiped your memory and also your a prodigy" plot. But upon getting off the island, I'm met by an apparition that starts me on a "Your a demon hunter! Hunt the world-destroying demon" quest.

    So, is this linearity/uniformity "everyone is the hero" thing gonna stick through launch, or is it an alpha placeholder?

  2. #2
    Member Karamasha's Avatar
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    I must say I'm kinda disappointed of this Character story stuff too, in my head my character is not a demon hunter nor does he have family on the outside.
    He's here and he doesn't care!
    Last edited by Karamasha; 03-17-2018 at 01:23 PM.

  3. #3
    Member BetaNotus's Avatar
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    Honestly, I've never quite felt that plot-line had much of an impact on my character choices or viewpoint. Everything I've learned about my character has for the most part been told to me by shady characters I probably shouldn't trust. I view the prodigy (there were/are enough of them to open a school) and demon hunter (considering the world's backstory this doesn't seem uncommon) parts as, if true, not really "everyone is a hero" at all. I feel more like I may have just been a disposable tool for the Council, if anything.

  4. #4
    Junior Member skrelk's Avatar
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    Quote Originally Posted by Karamasha View Post
    I must say I'm kinda disappointed of this Character story stuff too, in my head my character is not a demon hunter nor does he have family on the outside.
    He's here and he doesn't care!
    It's very disappointing. Probably to try to get a refund from Steam

  5. #5
    Member Karamasha's Avatar
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    Quote Originally Posted by skrelk View Post
    It's very disappointing. Probably to try to get a refund from Steam
    besides the ridiculous character story it's a solid game tho

  6.   This is the last staff post in this thread.   #6
    Administrator Citan's Avatar
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    So there's hundreds of quests and tons of NPCs with their own things going on. There will be lots of player choices like druidism, vampirism, plenty more, that will alter your character's story. In short, you can go do whatever you want.

    Yes, there's the beginning of a "main story" quest. I'm not sure if you're pissed because you want LESS story quests ("please take out these quests because they offend me") or MORE ("please add 1000000 unique story quests and only let each player do one"). Either way, that's not happening. Yes, there will be a "main story" quest. It has branches and choices and it differs by race, but it does exist. If you hate it, you won't be pressured into doing it. There are no major skills locked to it or whatever. Like everything else in the game, doing the storyline is a choice.

    For the record, I'm REALLY not moved by the argument that "everybody can't be the chosen one." Players aren't "chosen ones" here. But you have a shared history (you went to the same school for a while). Of course you have a shared history. What else would even make sense? You obviously aren't average townsfolk, or even average adventurers. You're fireball-throwing master swordsmen with pet bears for fuck's sake, you tower over the NPCs with your prowess and you can literally kill thousands of enemies without dying. You're badasses, and you have a badass history, and while the game won't define all of that, you deserve for the game to at least TRY to pay off on a little bit of your history, not just stick its head in the sand and go "I guess I don't know where all these thousands of immortal lightning wizards came from. Something in the water I guess lol." That's stupid. So I'll do the best I can. And if you don't like it, it's fine, you can skip all of it.

    Anyway, if the very existence of those quests is a deal breaker for you, and you've played less than two hours on Steam, you can get a refund and I encourage you to do so.

  7. #7
    Member Karamasha's Avatar
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    Quote Originally Posted by Citan View Post
    "I guess I don't know where all these thousands of immortal lightning wizards came from. Something in the water I guess lol."
    I'm gonna stick with this for my character, thank you

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    Member Madmatx's Avatar
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    This plot is ridiculous! They should have designed 1000's of unique storylines so that each and every person could have their own hand-tailored quests...

    (sarcasm doesn't always read so I'll point out that this is sarcasm)

  9. #9
    Senior Member Mikhaila's Avatar
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    Quote Originally Posted by skrelk View Post
    It's very disappointing. Probably to try to get a refund from Steam
    You can totally ignore that story and move on. It's a little quest to get people doing things and running places. Part of "teach you the game". Can totally be skipped and you go your merry way. Quest doesn't go far, but does teach you some stuff and lead you to the starting dungeons.

    Part of me just understand your attitude. What would have made you happy? Should the developers put in an option: "Please let me skip the tutorial, i promise not to ask questions, be lost in the game, or complain about missing content."

    I thought the island was great. You start up several skills. I forget exact list, but I think : alchemy, psychology, sword, unarmed, teleport. You get some basic gear, go through a dungeon, maybe two if you head to the spider caves. A good start for a character.
    Last edited by Mikhaila; 03-19-2018 at 10:04 AM.

  10. #10
    Member Quanzhigao's Avatar
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    I think the game would be far better off if you start as a novice. No backstory other than what you want to give your character. As long as the main questline isn't mandatory to complete it's fine though.
    Last edited by Quanzhigao; 03-29-2018 at 09:17 AM.



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