Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1.   Click here to go to the next staff post in this thread.   #1
    Moderator srand's Avatar
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    Update Discussion: March 12, 2018

    The update notes are here: https://forum.projectgorgon.com/show...-March-12-2018

    Discussion in this thread! (But please remember to report any bugs through the in-game reporting system as well.)

  2. #2
    Senior Member Aionlasting's Avatar
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    So I know you said not to mention graphical issues in Rahu, so i'm not sure if this falls into that category, but my question is, are there plans to make the rahu entrance and that flat desert plain area, that is literally just flat with tons of monsters... more environmentally sensical and aesthetically pleasing?
    Last edited by Aionlasting; 03-12-2018 at 03:27 PM.

  3.   Click here to go to the next staff post in this thread.   #3
    Moderator srand's Avatar
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    Quote Originally Posted by Aionlasting View Post
    So I know you said not to mention graphical issues in Rahu, so i'm not sure if this falls into that category, but my question is, are there plans to make the rahu entrance and that flat desert plain area, that is literally just flat with tons of monsters... more environmentally sensical and aesthetically pleasing?
    Plans, yes. (Also plans for the long-awaited Rahu sewers and other content.) But I don't have a solid timeline for you on any of that right now, I'm afraid.

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    Member Roekai's Avatar
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    When will I have an Item named after me?

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    Member Madmatx's Avatar
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    The map fog works way better now, thanks.

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    Senior Member mrwarp's Avatar
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    I can sum up this entire patch in two words: PURPLE SUGAR. What's the story behind that anyway?

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    Junior Member Vee's Avatar
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    After the March 12 Update I am seeing significant changes in color and/or shape and/or texture of the icons for Femur, Strange Dirt, Grass, Salt, Feathers, Iocaine Powder and all the 24 types of Gems I have in storage. I don't see this as a listed change. Some like grass, femur and gems look better to me with the others just different.

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    Junior Member LucyBlue's Avatar
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    Quote Originally Posted by Vee View Post
    After the March 12 Update I am seeing significant changes in color and/or shape and/or texture of the icons for Femur, Strange Dirt, Grass, Salt, Feathers, Iocaine Powder and all the 24 types of Gems I have in storage. I don't see this as a listed change. Some like grass, femur and gems look better to me with the others just different.
    I was going to mention the new inventory icons. I love the upgrades to the images.

  9.   This is the last staff post in this thread.   #9
    Administrator Citan's Avatar
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    Yeah, the icon changes are part of a continuous process to replace the ancient prototype icons. We don't usually bother to mention those as they fall under "miscellaneous art tweaks" type stuff, although this time around there were more changed icons than usual.

    RE: purple sugar and other weirdness: a few of those old icons were shared by multiple items and we didn't notice, so when we made the icon better represent one thing, it represents the other thing worse. We'll break them off into their own icon and fix them... unless of course it turns out to be more fun leaving them un-fixed.

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    Senior Member mrwarp's Avatar
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    I mean the icons look fabulous! The purple sugar thing...I think it should stay but we need some lore behind it if it does!

    Also the graphics in general seem more crisp this patch.
    Last edited by mrwarp; 03-12-2018 at 08:44 PM.



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