Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member poulter's Avatar
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    Reporting bugs in Beta

    It has been recently highlighted once again by the devs that many testers do not report bugs i.e. the major purpose of Alpha.

    Various reasons have been advanced: little feedback from devs (no central repository available for review, though Citan has responded to this point previously), 'I thought someone else had reported it', 'I'm to busy playing', 'It's not my responsibility', etc. i.e. can't be bothered.

    Sometimes, it might just require a 'reward' /carrot to change behaviours & it will be essential in Beta that bug reporting is prioritised by individuals.

    To assist in this, would it be useful to introduce a title(s) that people can 'earn' /compete for e.g. raising more than x (unique) bug reports during Beta, raising the most quantity of unique reports during Beta, etc.

    Titles such as:
    Bug Finder General (Beta)
    Most Valuable Bug-raiser (Beta)
    etc.

    Please add your thoughts and comments below.

  2.   This is the last staff post in this thread.   #2
    Administrator Silvonis's Avatar
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    While we understand where you are coming from, I would like to point out that the amount of interaction we have with the community is a point of pride and is far greater than most similarly situated studios. While it is true that we don’t have a public ‘central repository’ for known bugs, we’ve discussed the reason(s) why previously.

    It is up to the individual person to report bugs and submit feedback. If you are participating in an Alpha and/or Beta and not doing so then you are doing a disservice to yourself, the community and the development team. I mean, that’s the entire point of participating in an in-development game.

    We encourage people to submit bug reports and their feedback regularly. The problem with ‘rewarding’ players for submitting reports is that it will cause a situation where people will spam the system just to get the reward. To that end, we do have titles for those who participate in testing – some players have earned the title more than others. So, while we don’t have plans on introducing titles or other rewards to encourage reports, we will continue to encourage feedback regularly.

    That said, we have rewarded individuals who have been outstanding members of the community (i.e. through reporting bugs, feedback and helping the community as a whole) with special rewards such as enshrining their character names forever with an in-game item. If you want that type of honor, we are always on the lookout for long-term, outstanding, members of the community.

  3. #3
    Junior Member poulter's Avatar
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    Points taken and no argument from me on them - I even referenced most of them in my post.
    (However, I didn't mention the potential workload of overseeing such an approach might require).

    I am left with the thought of: If you always do what you always did, you will always get what you always got.

    I will consider the subject closed.



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