Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Member fellentier's Avatar
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    Wiki & Drop Tables

    Hello there, I had a few questions regarding the current iteration of the game.

    Is there any plan to create a major overhaul on existing mob drops across the game?

    When mob drops are adjusted, do you often list changes made on the patch notes?

    Are there any public libraries that show extensive drop tables? From what i've seen on the wiki, reported loot is often extremely vague. I'd like to update mobs as i grind them and list all associated drops for various mobs on the wiki, I tend to forget where and what drops what I grinded for, so having the notation would be useful, but i'm not sure if that is still extremely prone to being out dated too quickly.
    ~Lycanthropomorphic Bull Sage~

  2. #2
    Senior Member BetaNotus's Avatar
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    Haha. I'm really glad this post wasn't about the currently unreadable drop-down tables on the wiki. We're working on that and it should be readable by this time tomorrow.

    Reported loot on the wiki is vague, as it is based on user contributions. Using the creature template (Partially unreadable right now ), reported loot can be listed in a pretty easy to enter format. Hopefully every mob will have 6-12 items listed eventually. Priority should be given to rarer items, and items only dropped by a single creature such as Tremor's Bow. A list of mob drop loot table is not something we have access to in terms of a json file. From past experience, mob drops are changed every so often as new items are added for skills. In general, drops seem consistent across an anatomy type and a few other attributes. I'm aware of "Carnivore Stomach Contents" and "Herbivore Stomach Contents" as two loot tables. We do sometimes hear about changes in patch notes if it impacts a number of mobs. When "Great" meat was added to the game last year, the June 15 patch notes listed a section on loot changes.
    Bannerholme Archivist

  3. #3
    Member fellentier's Avatar
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    Very concise, thanks for the information!
    ~Lycanthropomorphic Bull Sage~



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