Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: imagio

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  1. Add some weight to the camera and terrain following

    The camera already has some weight and physics when turning it with left mouse. This same physics should be added when turning your character with the keyboard or right mouse. That is the camera...
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    Add more ambient sounds

    As a new player who found PG while looking for alternatives to the now sadly closed Asheron's Call it occurred to me that the ambient sounds in that game added a lot of immersion and that is...
  3. Add some weight to the camera and player movement

    As a new player one of the things that struck me immediately about PG is that something felt off about the movement and camera that made the game feel very unrefined. I realized that it is the fact...
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