Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: Mizunogaki

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  1. Suggestions: Smart auto-loot system and keyboard buttons for dialog windows

    Why auto-loot: it will save clicks and time to loot everything in the game.

    Default nowadays:
    Use Selected "U"
    Handy to use in tandem with Select Next/Previous Non-Combatant, to quickly loot...
  2. Replies
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    Storage: Agrees with connected storage and a...

    Storage: Agrees with connected storage and a delivery option between cities.

    Request to ingredients: What about to create a separate unlimited bag for ingredients that you can use from everywhere?...
  3. I'd like to add some thoughts about things which...

    I'd like to add some thoughts about things which are reasons of a loss of immersion in the game.

    #1 Pet (like a rat) walking on the lake bed instead of swimming after a character.

    #2 Beasts....
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