Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: Emmentaler

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    Hey Hoxard, thanks for the input. It's great to...

    Hey Hoxard, thanks for the input. It's great to get another person's perspective and the fact that we mention a lot of the same points (Availability of citrus, fish, wood, hassle ingredients) makes...
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    Cooking thoughts: LONG

    Alright here it comes, my instant thoughts on every dang recipe in my cookbook.

    Apple Juice: Probably a good levelling recipe, but bottle limitation and low value (57) makes it not something you'd...
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    Hey just my 2 cents here. I am excited for new...

    Hey just my 2 cents here.

    I am excited for new events. Buffs are great no lie but who doesn't welcome a little more dynamic change in their game?

    On the animal issue
    It's a tricky situation...
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    Arundel Thanks for the input, please share if you...

    Arundel Thanks for the input, please share if you have some other concerns, discussion is helpful!

    Citan
    Hey, fantastic to hear from you! Glad you made that edit, I was starting to do a...
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    Long Post: Concerns about Cooking/Butchery

    Hello. I'd like to discuss the butchery and cooking re-work.

    I read that the goal of the butchery re-work was to prevent high-level players from killing low level mobs for meats. I feel that this...
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