Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: eikona

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  1. Thread: The Zerg

    by eikona
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    15,683

    I am very sorry to hear that you are introducing...

    I am very sorry to hear that you are introducing EQ2's loot locking. I found that damaged the community, and disincentivised people from helping and interacting with each other. It completely changes...
  2. Thread: The Zerg

    by eikona
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    31
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    15,683

    It is certainly possible. Mobs right now seem to...

    It is certainly possible. Mobs right now seem to switch aggro to random players, for no other reason than their walking by. If you're doing zergs/ highly populated dungeons you may not have noticed...
  3. Thread: The Zerg

    by eikona
    Replies
    31
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    15,683

    This is already happening, and it's what has been...

    This is already happening, and it's what has been keeping me out of dungeons. Most times when I try a dungeon with a group, a larger zerg group blows by us and takes over the area, leaving us very...
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    Yeah, that's why I assumed that rage management...

    Yeah, that's why I assumed that rage management was an integral part of player skill. I was responding to Oxlazr, as I thought he was saying it was a mechanic that needed "fixing". I still haven't...
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    I just assumed managing rage is like managing...

    I just assumed managing rage is like managing aggro. Don't just blast away, you have to choose your ability use and help keep it down.
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    Traditionally, multi-boxers hog content and that...

    Traditionally, multi-boxers hog content and that is why you have hostility. To say that people who oppose it don't understand it is to misunderstand where the opposition is coming from. Yes, I...
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    You're not. I left the island the other day with...

    You're not. I left the island the other day with 2 characters, and they both had 4 and 5 amethysts, respectively. I am boggling at the preponderance of bad luck you have to have to run into this...
  8. I was thinking on writing a post about this...

    I was thinking on writing a post about this myself. Inventory management in this game is truly terrible. I can't even find things in my inventory without mousing over every icon. Some sort of...
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    Weeeeellll... I'm a housewife. So while I may...

    Weeeeellll... I'm a housewife. So while I may not be playing 16 hours a day, I am playing quite a lot more than he is. :)
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    Well, I had to make an alt after all, for the...

    Well, I had to make an alt after all, for the simple reason of being a new player. I can't work on crafting/industry without money to buy the recipes and ingredients to actually craft. lol
    ...
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    I'm a very new player still, so I haven't been...

    I'm a very new player still, so I haven't been anywhere but the newbie island yet, but I wanted to take a moment to reply to this post. To this line right here. I have in recent years seen this line...
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    This sounds like it's bringing back the role down...

    This sounds like it's bringing back the role down time used to have before healing and combat were sped up so much that people now run through dungeons. Remembering hiring bodyguards for those...
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    That's pretty awesome. :D I'm really looking...

    That's pretty awesome. :D

    I'm really looking forward to exploring this new world. :D
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    Very interesting again ... what is the standard...

    Very interesting again ... what is the standard use for such a potion? Are there lots of people like me, or is it just intended as an option because options are good?
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    This had actually been my intention, and is what...

    This had actually been my intention, and is what I usually focus on. But to craft, I need materials... and at early levels at least, this usually means going out and killing them, or killing the...
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    Oh, very interesting. Thank you.

    Oh, very interesting. Thank you.
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    Ah, I see. I don't think I will do that though,...

    Ah, I see. I don't think I will do that though, as gear mods seem to be somewhat loosely based on your equipped skills. So far, at least. I imagine as we play more and become more familiar with the...
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    Grouping and skill "levels"

    In most games, character levels have an affect on grouping, in that if the level difference is too great there is an XP or item loss.

    Is there anything of the sort in P:G in relation to skill...
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    Oh cool. I only very recently discovered this...

    Oh cool. I only very recently discovered this game so was wondering if we'd be able to support it despite having missed the indiegogo and kickstarters. My husband and I would like to buy the $500...
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