Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



Search:

Type: Posts; User: Yaffy

Page 1 of 6 1 2 3 4

Search: Search took 0.01 seconds.

  1. Replies
    18
    Views
    852

    One idea that might be interesting would be to...

    One idea that might be interesting would be to make Mentalism waves a toggled ability, but also cost a large amount of power to upkeep in the form of a constant power drain overtime.

    For example,...
  2. Welcome to the forums!

    Welcome to the forums!
  3. Replies
    18
    Views
    852

    There's nothing wrong with a skill that has to...

    There's nothing wrong with a skill that has to dedicate a lot of effort into keeping up buffs on the party, but I do agree that having to use a wave every 20 seconds is too tedious. I don't agree...
  4. Replies
    19
    Views
    946

    I agree, the "Race" aspect really turned me off...

    I agree, the "Race" aspect really turned me off from it. When I logged in and heard about the event for the first time, 27 out of 30 of the rewards were already taken. At that point I just decided to...
  5. Replies
    11
    Views
    517

    Most chests, like the ones in Mushroom/Goblin...

    Most chests, like the ones in Mushroom/Goblin dungeon, refill 3 hours after you've looted them.
  6. Replies
    11
    Views
    517

    You won't be able to beat the bosses unless...

    You won't be able to beat the bosses unless you're very well prepared, but you can reach some chests fine (One chest which is straight right once you leave the starting room is very easy to reach)....
  7. Replies
    11
    Views
    517

    If you're mostly only getting amulets, try...

    If you're mostly only getting amulets, try changing what mobs you're fighting a bit. Enemies will tend to only drop certain gear pieces, so if you want a whole new set you'll want to fight a variety...
  8. Replies
    11
    Views
    517

    1. If you're soloing then you do want to focus on...

    1. If you're soloing then you do want to focus on damage a bit, but a hybrid build will tend to work better in general. Especially in the lower levels, having access to heals and building a little...
  9. Replies
    39
    Views
    2,893

    Seems like a really great update. I think I like...

    Seems like a really great update. I think I like the look of every single change! I'm looking forward to trying out War Caches on my main and my alt, I'm itching for some neat puzzles. Thanks for the...
  10. I don't want to be rude, but you keep saying...

    I don't want to be rude, but you keep saying "Priest is overtuned" over and over again, even though many people have refuted your points many times. It doesn't matter how many times you say it, it...
  11. Don't argue against one specific situation by...

    Don't argue against one specific situation by bringing up another situation, especially when I have addressed both. You'll only run a discussion around in circles if you jump back and forth and...
  12. Yes, and that's why the thick skin buff is...

    Yes, and that's why the thick skin buff is useful, because it reduces indirect damage. It's also why Priest being able to remove poison isn't very helpful, because thick skin reduces all DoT damage...
  13. Replies
    3
    Views
    257

    If a party member is leeching and the group isn't...

    If a party member is leeching and the group isn't ok with that, then you should kick them from the party. If you aren't the leader, then call them out to the rest of the group. Then they'll either...
  14. Replies
    18
    Views
    1,962

    Some people have been curious about my...

    Some people have been curious about my Unarmed/Shield tank build so I wanted to share it.
    jumtppgp

    In my opinion, this is the best tanking set in the game currently. However, it has bad damage so...
  15. Replies
    17
    Views
    906

    Thanks for the help looking into this Citan. I...

    Thanks for the help looking into this Citan. I hope my rambling was at least minimally useful.
  16. I wish there was a button to murder your own...

    I wish there was a button to murder your own thread so you could put it out of its misery.
  17. If you don't like the buff to thorns abilities...

    If you don't like the buff to thorns abilities because you think they're overtuned that's one thing, but don't compare it to dangerous weapons.

    They are two totally different things and trying to...
  18. Replies
    3
    Views
    364

    Thanks for the list Chilton! Something that...

    Thanks for the list Chilton!

    Something that might help you a lot is the Json parser which you can get here (Big shoutouts to Niph)...
  19. I think Priest is an excellent support skill, but...

    I think Priest is an excellent support skill, but for none of the reasons you've stated aside from the rez. Basically every reason you've given to why the skill is good is wrong or too vague to...
  20. Thread: strange error

    by Yaffy
    Replies
    5
    Views
    254

    It looks like it's related to Fire Rats in...

    It looks like it's related to Fire Rats in Etibule. You might want to verify your steam files for the game (Right click on Project Gorgon in your library -> Properties -> Local files -> Verify...
  21. I am not talking about holy trinity gameplay, nor...

    I am not talking about holy trinity gameplay, nor am I assuming the game must be played as such. This is me talking about balance and having more options to build survivability. If the game has...
  22. I want to state that the purpose of this thread...

    I want to state that the purpose of this thread wasn't to talk about the strength of Shield vs Unarmed, but instead the value of flat mitigation and percentage based mitigation. Shield still has...
  23. If you added 1200 armor into the example the...

    If you added 1200 armor into the example the percentage based mitigation user would still take less damage. 1200 armor is equal to 48 damage reduction.

    Flat: 186-54=132
    Percentage: (186-48)-18%...
  24. Replies
    17
    Views
    906

    Thanks for the response Silvonis. I sent in a bug...

    Thanks for the response Silvonis. I sent in a bug report through game (I apologize in advance for its length) and hopefully it helps. I spent a while testing out some more skills so I could collect...
  25. Replies
    17
    Views
    906

    My line of thinking was that ping would cause a...

    My line of thinking was that ping would cause a desync between the client's cooldown timer and the servers. So for example when I use an ability, my client starts the cooldown timer immediately...
Results 1 to 25 of 129
Page 1 of 6 1 2 3 4