Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: Illmaster

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    I agree about the adds being too close to the...

    I agree about the adds being too close to the treasure chests. I really enjoyed playing with a large group without having an instance. Didn't have to group up either, just run on up and start...
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    [http://www.quickmeme.com/img/45/45a98ab2e2d3c4883...

    [http://www.quickmeme.com/img/45/45a98ab2e2d3c4883cba9dd70b6c8d61c1bc818c8aed5f4598f0c998aea3eace.jpg
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    Okay, that makes sense. So in other words,...

    Okay, that makes sense. So in other words, combat skill lines have one combat refresh but some have multiple abilities that can trigger that one refresh.
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    Punch and Jab

    I apologize if this was covered on another thread, I tried searching but didn't find anything.

    Does Punch and Jab share the same combat refresh cool down? I noticed when both abilities are ready...
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    I love the changes to shadow feint. Sounds like...

    I love the changes to shadow feint. Sounds like it will be really fun coming up with new fighting strategies.

    As far as the extreme Lycan builds are concerned: What if you changed the bonus...
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    That's fair. How do you feel about turning the...

    That's fair. How do you feel about turning the wolf completely light gray? Or, if it is possible, invisible with a gray or black outline?
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    I really like this idea. Total invisible might...

    I really like this idea. Total invisible might be a bit much but I love the translucent idea. I hope Citan seriously considers that.
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    https://i.imgur.com/aOtU7Wl.jpg

    https://i.imgur.com/aOtU7Wl.jpg
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    Would it be weird if I told you that I love you?

    Would it be weird if I told you that I love you?
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    Where in Rahu is the entrance to the sewers? It...

    Where in Rahu is the entrance to the sewers?
    It may have been the bourbon I was drinking last night but I was having a hard time finding it.
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    Corax, I understand the limitations that you are...

    Corax, I understand the limitations that you are talking about. I use to play DCUO and ESO and would be very frustrated on the limitation of using only 6 skills. However, over time I would...
  12. Great point. I do understand that sometimes you...

    Great point. I do understand that sometimes you need to do B to achieve A but your overall idea is correct. I also want to stress, as I said earlier, that contributing to the player market is...
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    I know this is an old post but any updates on the...

    I know this is an old post but any updates on the Gorgon Shop? Not looking for anything ground breaking. Even if it is not going up anytime soon, I would be open to purchasing credit to be used at...
  14. Thread: unarmored

    by Illmaster
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    What if there were "unarmored drops" that had...

    What if there were "unarmored drops" that had treasure effects but zero armor. They could create some unique treasure effects like increased evasion or something similar.
  15. One of the things that attracts me to this game...

    One of the things that attracts me to this game is the problem solving. I was also frustrated with the travel times at first. But then I actually started to enjoy figuring out how to solve this...
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