Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: Ranperre

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    Mining (Exclusively the marvelous surveys): I...

    Mining (Exclusively the marvelous surveys): I love the ratkin spawns, in theory. It adds a combat element to mining that was sorely lacking and is a barrier to entry for what is otherwise a very...
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    I finished armorsmithing last night, would have...

    I finished armorsmithing last night, would have waited for the weekend, but real life commitments. Even though jewelry starts you at 50, they're of a similar difficulty since the lion's share of...
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    Quoting because we think similarly about the game...

    Quoting because we think similarly about the game and wanted to add something.

    Very few people were doing WT before this update (Nobody was selling good quantities of quality phlog for weeks) and...
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    From a min-max/optimization pov, you're correct,...

    From a min-max/optimization pov, you're correct, you're doing things "wrong". Higher level players have multiple ways to make 40-50k/hr or much more reliably. Please note that there are two different...
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    Shift+click changing from split stack to deposit...

    Shift+click changing from split stack to deposit (partial stack) depending on whether or not you have a storage window open is kind of annoying. I don't know if I have to get used to it, or it really...
  6. The two things of concern going in were inventory...

    The two things of concern going in were inventory and character slots.

    Re inventory: 15 slots is fine. While I agree that it might give a bad impression to newbies, for veterans, it just means a...
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    Overall this event was way, way better than last...

    Overall this event was way, way better than last one. Last time, I couldn't even finish all three last time on my main character because it was so horrendous (super long fights, unbelievably long...
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    Thank you for collating this data. I'm of the...

    Thank you for collating this data. I'm of the opinion that one dandelion day within a full year is unacceptable. Why even have this system if a single flower (a very important flower in the realm of...
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    There are inherent problems with evaluating...

    There are inherent problems with evaluating skills individually, but I felt like this was easier than listing out 30 different skill combinations and comparing them. Damage-wise, how about this....
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    The lack of a good aoe in addition to unarmed...

    The lack of a good aoe in addition to unarmed (natural other skill b/c of trauma) being weak in general hurts lycan. Maybe I've missed something, this was one of the skills I bowed to community...
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    Deathscream and sonic burst (if you pull a bunch)...

    Deathscream and sonic burst (if you pull a bunch) are unexpectedly decent. If confusing double received a slight nerf, I don't think I'd drop it as long as we keep pulling as many as we are (aoe dots...
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    Ranperre's March 2021 Skill Power Index

    Ranperre's March 2021 Skill Power Index

    I figured it was a good time to write/discuss something like this since the game has been static for four months.

    The focus of this rating/review is to...
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    Fire/shield might work because shield in and of...

    Fire/shield might work because shield in and of itself is pretty op right now (no skill should have that much mitigation to one damage type, elemental AND single handedly solidify hate), but bulwark...
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    I think you got the council drop/mob about right...

    I think you got the council drop/mob about right in terms of time compensation. Maybe add an additional % chance at a 300-400c coin bag at treasure chests too in order to balance out dungeon runs...
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    At least within this thread, most of the people...

    At least within this thread, most of the people complaining are longtime players that have gone through several iterations of this event. It honestly sucks seeing something that used to be...
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    I built a bunny/unarmed tank back in the day when...

    I built a bunny/unarmed tank back in the day when you had the physical damage shields on it, it "worked". Bunny remains one the most versatile skills to solo with since it has a heal, speed boost,...
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    The return in terms of councils from sold loot...

    The return in terms of councils from sold loot needs to be considered at some point though. This is a decision many players will make every night they log on: Do I group up with others and kill...
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    I'm glad to hear about the other skill...

    I'm glad to hear about the other skill benefitting from transmutation buffs. I actually got extremely lucky with my rolls and was able to experiment with the new cow/unarmed. Universal mitigation %...
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    I would urge you to reconsider giving only the...

    I would urge you to reconsider giving only the changed skill a lower reroll cost. The lower reroll cost should be tied to the other skill on gear so that your guinea pigs, I mean player base, can...
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    On elites: The reason we don't build defense...

    On elites:

    The reason we don't build defense is because we can't in most situations. Even if I didn't want to get 3-4 shot, or stunned for 4 straight seconds, (or stunned for 4 seconds and killed...
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    Suggestion added in game too: Make bouquets...

    Suggestion added in game too: Make bouquets useful. When you increased the stats recovered by combat refreshes (it was on the order of 2-3, right?), you didn't increase the combat refresh power bonus...
  22. It took me four rolls to finally get my windsteps...

    It took me four rolls to finally get my windsteps (including the refund).

    Guys, I really appreciate this option for the crafting caravan. I think it has a lot of promise. That said, I shouldn't...
  23. So uh... maybe just get black ink. First: ...

    So uh... maybe just get black ink.

    First:

    https://i.imgur.com/hKGwdMo.png

    Second (refund):

    https://i.imgur.com/i9NB4pY.png
  24. Not to be that guy but... is refunding a properly...

    Not to be that guy but... is refunding a properly skilled purple with the hopes of getting a yellow considered abusing the system?
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    My opinion on Ensigns has kind of changed. I do...

    My opinion on Ensigns has kind of changed. I do appreciate that they add some excitement and since they're near the entrance, it isn't a huge imposition to die once or twice. That said, considering...
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