Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: maestroanth

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  1. Some sort of incentive to create around 2-4 characters

    I apologize if this has already been brought up, but is there any real incentive to have multiple toons?

    It's just when new races hit, I would like to have some incentive to play an orc or fairy...
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    Ya, I agree with this. Can add an economy...

    Ya, I agree with this. Can add an economy incentive too. Curse lifting for 5k ;p
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    Hi Cereal, I'll be interested in this. I'm 36...

    Hi Cereal,

    I'll be interested in this. I'm 36 firemage/priest.

    Feel free to friend me. My toon's name is HolyAtheist.
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    Yea, this game made me quit Rift: Prime which is...

    Yea, this game made me quit Rift: Prime which is a very hard thing to do. I love Rift with all the crazy talent tree combos and pvp, but that just endless cycle of repeat dungeon, mechanical...
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    God, I remember that quest. Sort of. The only...

    God, I remember that quest. Sort of.

    The only other one I remember was this pain in the ass dark elf quest just for lame cloth shoes lol.
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    Jesus, I'm still just getting around learning...

    Jesus, I'm still just getting around learning what all the classes out there are vs. hardcoring best #'s for them all at top level.

    Damn geekers...;P
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    Welcome to PG! If skeletons were to be like a...

    Welcome to PG!

    If skeletons were to be like a fodder you restock through slain corpses each battle, and add this along with your golem idea which is badass (replacing that dumb crumbling corpse I...
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    I mainly say this due to the sake of making the...

    I mainly say this due to the sake of making the gameplay more fun with this class, but really consider instead of that annoying as hell graveyard requirement with skeletons, please just have it a...
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    No vampires, only liches. And they have to be...

    No vampires, only liches. And they have to be able to cast chain lightening! I love D&D :D
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    That's an interesting point of view. You...

    That's an interesting point of view. You explained it rather well!
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    Because PvP is too scawwy! NO TO PVP! NO PVP!!!...

    Because PvP is too scawwy! NO TO PVP! NO PVP!!! Wahhhhh!!!!!

    Lol, sorry couldn't resist ;P
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    Yea, I'm with you. Balance ruins game designers'...

    Yea, I'm with you. Balance ruins game designers' architectural dreams.

    I just hope to jebus that PG doesn't fall slave to 'balance whining'. I mean they can succumb to the whining a little bit...
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    So you're telling me there is a chance.....

    So you're telling me there is a chance.....
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    Nah, PG single-handily stopped the declination of...

    Nah, PG single-handily stopped the declination of the genre ;P
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    I wouldn't mind joining just for the name, lol.

    I wouldn't mind joining just for the name, lol.
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    Meh, I think the whole tank/healer/dps role crap...

    Meh, I think the whole tank/healer/dps role crap needs to die. Being pigeon-holed isn't fun. That's what makes me excited about PG so far, and you can cooperate well and devise your own roles and...
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    I honestly don't see this as being a problem in...

    I honestly don't see this as being a problem in PG so far. They just need to be careful about giving people metric data to bitch about. I mean as long as they don't add anything like DPS meters, or...
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    I was thinking that if successful they simply...

    I was thinking that if successful they simply would have a lot of room to expand. More devs, more servers........more features to satisfy more peoples' demands.

    I feel my PvP proposal is a very...
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    Unless PG makes it big time and get a million...

    Unless PG makes it big time and get a million subscribers.... ;)

    It could happen.
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    To be honest, I never understood why people make...

    To be honest, I never understood why people make a big fricken deal about class balancing in MMO's and PVP. The 'imbalance' of it all makes it more interesting IMO and helps in the immersion. There...
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