Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: Melkhiresa

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    Celerity makes a lot of good points that honestly...

    Celerity makes a lot of good points that honestly were mirroring my own when it comes to Weather Witching, it's channeling, damage types ect. Overall I'm a big fan of the skill and the various unique...
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    Overall in regards to the Gauntlet itself...

    Overall in regards to the Gauntlet itself everything that has been said above is pretty spot on in regards to bosses and which ones need to become more of a threat and the issues they and the adds...
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    The only annoyances I find about the non elites...

    The only annoyances I find about the non elites mentioned above is directly related to FF. With how crazy some mitigation is it's at least a weird workaround to the tank actually taking some...
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    So after running more numbers and trying things...

    So after running more numbers and trying things out I'm really super confused behind the latest tank balancing. The nerf to Staff was somewhat counteracted with the buffs to Shield, even if Shield...
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    While yes the removal of that mod does effect...

    While yes the removal of that mod does effect some builds I find it a bit disingenuous to act like the whole of Archery did not improve from all these changes. Considering how many atrocious treasure...
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    Honestly that is the saving grace of Rabbit...

    Honestly that is the saving grace of Rabbit overall. It can be very lackluster but it has the potential to take the few things it can pair with well to good places.

    While the trauma route needs...
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    Going to leave all the stuff about the town and...

    Going to leave all the stuff about the town and event alone considering enough people have said their piece about that subject and focus more on the other changes.


    -High level cheese requiring...
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    I tried to keep an open mind when I switched out...

    I tried to keep an open mind when I switched out of bunny to try out the new animations as a biped but my initial hatred of it has only grown worse as I compare one with locks and one without. As...
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    A deep look in to Psychology

    Surprise, I'm back at it again. Prepare for another long winded writeup about Psychology, it's issues as I see them and possible suggestions. As per usual I'm going to break it down ability by...
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    I don't think anyone is trying to say they didn't...

    I don't think anyone is trying to say they didn't think the classes through or succeeded in a lot of ways but there is no denying some skills are extremely antiquated comparatively to those people...
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    I think that is the point of it though. I mostly...

    I think that is the point of it though. I mostly use it for upcoming burst that I can foresee or a pause when massive spike damage happens. It provides extreme mitigation for a few seconds....If it...
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    Whether I agree with the way you rated things or...

    Whether I agree with the way you rated things or not this really does bring up the power imbalance often felt between skills in this game. A lot of it has to do with how damage is calculated in this...
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    Holy smokes stacks and stacks of phlog later I...

    Holy smokes stacks and stacks of phlog later I think i'm finally ready to give a look at the changes this patch has brought. Going to target ice magic first and break that further down by the...
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    Ok not going to lie even though the doing so...

    Ok not going to lie even though the doing so might be a little in depth and complicated I love everything about your suggestion ProfessorCat. Not only is it quite unique and offers a ton of variety...
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    Deer and all things Doe related

    As requested an in depth look at all things Deer.

    Overview:

    Deer has been stated to be a 'bruiser' or offtank as it were. While a lot of it's mods might add taunt or some form of armor restore...
  16. Well colour me excited to try out the new...

    Well colour me excited to try out the new popsicle form. As to the rest I look forward to seeing where you went with everything and find it pretty awesome that a lot of what I said aligned with your...
  17. Ice magic related thoughts and suggestions

    With Ice magic, deer and unarmed being looked at next, at least for their survival/tank option, no time like the present to start another long winded post and thread. This specific one will target...
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    Alright back at the brainstorming Attack...

    Alright back at the brainstorming

    Attack abilities:

    -Not sure if its possible but since we have knockbacks I don't see why not. An ability that acts as a disengage leaping back. Can either be...
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    Taking in to account my earlier feedback while...

    Taking in to account my earlier feedback while rabbit would benefit immensely from another damaging and/or support ability making the current ones actually useful should go along with that. Love tap...
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    Rabbit related thoughts and issues

    Alright this is probably going to end up being a long winded post but with the Bun-Fu event coming up and the recent small changes to rabbit I figured now is a better time than most to take the time...
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    This is mostly all in regards to the Bunny...

    This is mostly all in regards to the Bunny changes so skip if you hate cute animals.

    -The stacking damage to bun-fu blast was a nice change and welcome addition but as I have reported probably...
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