Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



Search:

Type: Posts; User: Yaffy

Page 1 of 10 1 2 3 4

Search: Search took 0.00 seconds.

  1. Replies
    21
    Views
    9,884

    Thanks for the reply Citan, it's always...

    Thanks for the reply Citan, it's always interesting to hear what your view point on these topics is.

    For determining what skills/mods/etc are too strong/weak, whats your methodology to do so? I'm...
  2. Thread: Fixing Goblinese

    by Yaffy
    Replies
    11
    Views
    19,990

    Fixing Goblinese

    This is in response to the recent blog post talking about improving the leveling experience for players, and making the game a little less frustrating at earlier levels.

    Goblinese can be one of...
  3. Replies
    21
    Views
    9,884

    I made a post about this recently and why this...

    I made a post about this recently and why this isn't a good idea, because it does work this way for certain damage mitigation sources and it lets Staff/Shield become essentially invincible too...
  4. Replies
    2
    Views
    1,434

    Good patch! I just wanted to make a quick note...

    Good patch!

    I just wanted to make a quick note about the new transmutation UI. It's very fancy, but would it be possible to make it faster? I found myself switching back to the old UI just because...
  5. Replies
    4
    Views
    2,884

    Why the majority of tanks run Staff/Shield

    It's been a while since my last in-depth thread about a topic, but recently I was having a conversation with some users about tanking. A lot of people were talking about how Staff/Shield is...
  6. Replies
    2
    Views
    1,553

    So since I got a chance to play a bit more...

    So since I got a chance to play a bit more recently I thought I'd make some comments about some of the changes and some of the changes I'd like to see.

    First off, being slowed down when doing...
  7. Replies
    4
    Views
    1,941

    Animation Locking

    Depending on the skills you're using, you may or may not have realized that some abilities now lock your character in place. That is, you are unable to walk or sprint for a certain period of time...
  8. As someone who really really hates P2W in games I...

    As someone who really really hates P2W in games I was very worried about the VIP system, but honestly it's not as bad as I thought. Any sort of game play advantage you can buy for real money...
  9. Replies
    2
    Views
    1,651

    In my opinion there's a lot of equipment items in...

    In my opinion there's a lot of equipment items in general that are pretty lackluster and uninteresting when they sound really special, mostly boss drops which tend to be weapons. For example, you get...
  10. Replies
    16
    Views
    6,971

    This update is good but losing the old dance 4 is...

    This update is good but losing the old dance 4 is a travesty. That was the best dance!
  11. Replies
    6
    Views
    2,408

    I've had this conversation before with other...

    I've had this conversation before with other people plenty, regarding the idea of having more slots for combat abilities. The most common being that people want to have 7+ abilities per bar or...
  12. Replies
    7
    Views
    10,522

    Tanks generally aren't as concerned with getting...

    Tanks generally aren't as concerned with getting the maximum number of mods compared to DPS builds, so good base properties on gear are more valuable to them, especially because some of them can be...
  13. Replies
    7
    Views
    10,522

    This is a little complicated, but I'll try my...

    This is a little complicated, but I'll try my best to explain the current state of the game and why that shapes what you should be aiming for as a tank.

    Many end-game elites die very quickly to a...
  14. Replies
    7
    Views
    10,522

    There isn't too much discussion about tanks...

    There isn't too much discussion about tanks because most people don't play tank builds, and many people have different ideas on what a "Tank" build really is. Tanking in Gorgon is especially...
  15. Replies
    8
    Views
    2,608

    You don't actually need to select the...

    You don't actually need to select the teleportation platform to use it, you can just stand on it and craft your teleportation recipe. You can also just left click a couple of times to cycle through...
  16. Replies
    9
    Views
    8,523

    Is partying detrimental for leveling?

    I made this thread because I was curious about what other people think. How do people feel about the amount of exp you gain while in a party? That is, the amount of exp you gain when fighting...
  17. Thread: Sooo many hogs

    by Yaffy
    Replies
    4
    Views
    1,617

    It makes it slower, not impossible. The same way...

    It makes it slower, not impossible. The same way how low level pigs don't prevent a high level player from doing surveying.

    I think when it comes to hampering combat or surveying, I think combat...
  18. Thread: Sooo many hogs

    by Yaffy
    Replies
    4
    Views
    1,617

    But what if you want to fight the mobs? Wouldn't...

    But what if you want to fight the mobs? Wouldn't it be annoying if you wanted to farm some enemies and pulling them was much slower just because your level was higher?
    It makes sense in WoW because...
  19. Replies
    87
    Views
    73,420

    Yeah I like this idea a lot more. I thought you...

    Yeah I like this idea a lot more. I thought you were basically suggesting something more along the lines of it always being better to craft at home so there was no reason to make stuff elsewhere. An...
  20. Replies
    87
    Views
    73,420

    While you have a lot of neat ideas, I'm not a fan...

    While you have a lot of neat ideas, I'm not a fan of all the boosts for doing things in your house, such as bonuses to crafting or mushroom farming. It's one thing to be able to purchase working...
  21. Replies
    15
    Views
    34,515

    Nightmare creatures in general are VERY loud. If...

    Nightmare creatures in general are VERY loud. If you pull multiple your ear drums will bust just from their attacking noise.

    Also the leveling up noise is pretty nice, but I remember that if you...
  22. Replies
    3
    Views
    4,985

    Usually I don't call out posts and this really...

    Usually I don't call out posts and this really isn't on topic, but this is so hilariously dumb I can't help but laugh.
  23. Replies
    19
    Views
    29,009

    Just throwing out a suggestion that I think might...

    Just throwing out a suggestion that I think might be worth a long term investment:

    How about having a new map dedicated to world events? That way instead of having to worry about moving players...
  24. Replies
    57
    Views
    51,890

    Because it's not just a big bonus with zero...

    Because it's not just a big bonus with zero investment. You lose half of your direct damage. There's an inherently massive downside to using this ability, it isn't just 27% less damage taken with no...
  25. Replies
    57
    Views
    51,890

    No, it's completely different because blocking...

    No, it's completely different because blocking stance made you outright immune to damage. That meant there was very little reason to build any additional mitigation on top of it, because you can't...
Results 1 to 25 of 239
Page 1 of 10 1 2 3 4