Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. Replies
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    Agree with your points. It feels 'clunky', breaks...

    Agree with your points. It feels 'clunky', breaks the flow of things (immersion) and detracts from the enjoyment.
  2. You might want to try an AOE build with Staff,...

    You might want to try an AOE build with Staff, but watch out for diminishing damage if you fight more than 5 mobs at a time.

    Fire, Battle Chemistry and (even) Archery work well, especially if...
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    Most experienced players that I know use some...

    Most experienced players that I know use some form of strategy, but outside of soloing FR elites. it is rarely traditional kiting. As Niph, explained, PG doesn't really make it useful.

    e.g. More...
  4. Thread: Login issue

    by poulter
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    2,111

    Yes. Can't connect to the server

    Yes. Can't connect to the server
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    2,460

    There are tactics available to minimise the...

    There are tactics available to minimise the number of broken bones received, but most people don't use them anymore.

    Used to be, if you got > 4 broken bones /group run then you needed to change...
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    7,956

    Evasion is annoying, but there is a place for it...

    Evasion is annoying, but there is a place for it as long as it is selectively applied, so that players can plan and accommodate it. It is just another tool to add variety to the game. (Damage...
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    7,956

    Currently, the builds that can kill a mob in...

    Currently, the builds that can kill a mob in under 10 seconds (i.e. with 3 or 4 attacks) whether in a group or solo - to minimise rage hits /extreme regeneration rates - offer high success...
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    I'm with Yaffy on tanking /evasion as my playing...

    I'm with Yaffy on tanking /evasion as my playing experience matches his position . Note: I use level 80 max crafted gold with augments and fully modded gear. I also build Accuracy into my spec.
    I...
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    Feedback on increased animal mob health on...

    Feedback on increased animal mob health on non-elites
    Location: FR. Skills used: Level 80+ Hammer /Druid. Gear: full level 70 max-crafted gold leather evasion. Solo fighting.

    Kills now taking 3...
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    3,711

    Whilst Unarmed is not a top tier damage skill, it...

    Whilst Unarmed is not a top tier damage skill, it is very viable if the necessary mods are used.

    In Fey Realm (using level 80 max-crafted gear), I can solo 3 bears comfortably at once with a UA...
  11. Replies
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    9,635

    You might want to consider that animal forms are...

    You might want to consider that animal forms are very much 'work in progress' and their design has evolved over the years.
    In 2016, best healing class was pig, best tank was a cow.
    Only Citan knows...
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    14,665

    I don't consider there to be any 'outstanding'...

    I don't consider there to be any 'outstanding' combos any more - for use in FR, but there are combos that deliver more utility, survivability, similar damage profiles, etc.

    It's a matter of...
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    14,665

    Fire Magic is still 'good', especially if...

    Fire Magic is still 'good', especially if fighting 3 or 4 mobs at once, but with all the recent changes, I would consider it now to be 'mediocre' in performance compared to other skills, whereas it...
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    14,665

    Initial feedback: Monster difficulty has...

    Initial feedback: Monster difficulty has significantly increased. Risk of dying significantly increased.

    Build: Fire /Druid Molten Veins /Brambleskin thorns level 80+
    Gear: Level 80 max crafted...
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    19,606

    The 'extreme pull' runs I went on with with Yaffy...

    The 'extreme pull' runs I went on with with Yaffy using UA /Shield were often 'speed runs' to see how quickly a group could get to GK level 2.

    They were a continual-pull fest with almost no...
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    Agree with Yaffy. I ran with staff /shield...

    Agree with Yaffy.

    I ran with staff /shield when manticores were 'king', but haven't touched it since as I find it linear to use and ultimately boring.

    However, with unarmed I have built and...
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    3,423

    Non-crafted weapons are all limited to 5 +1 mods...

    Non-crafted weapons are all limited to 5 +1 mods e.g. lutes, bows, shields, unarmed weapons, swords, etc.

    Max crafted weapons like staff, club, conch get 1 more.

    Crossbows are not much...
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    4,854

    Agree that animal only storage in SV is not an...

    Agree that animal only storage in SV is not an issue, but more of a historical hang-over.

    I am maxed in NPC favour in Animal Town and have several level 70 animal forms, but don't use AT storage...
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    7,233

    For a more rounded /complete view of activity,...

    For a more rounded /complete view of activity, you might also want to add in: Damage done, combat wisdom points gained and Notoriety level? - as time 'active' in the game is often impacted by AFK...
  20. Yes, it is frustrating. I used up >900 quality...

    Yes, it is frustrating.
    I used up >900 quality phlog and 40 large prisms today modding a max-crafted and auged level 80 leather set - and still it is not finished, but next week it might be.

    Was...
  21. Valid points raised and I agree that current drop...

    Valid points raised and I agree that current drop rates for purple and gold items from non-elite mobs are almost non-existent.
    However, player stalls, crafting and grouping to kill elites do provide...
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    8,596

    Personally, I enjoy the mechanics of the Baruti...

    Personally, I enjoy the mechanics of the Baruti fight, but as you point out, the rewards do not make it worthwhile farming it.
    With a group of 6 people who know the mechanics and have adequate gear,...
  23. Thread: Run Speed

    by poulter
    Replies
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    2,688

    Whilst we wait for the above, there are many ways...

    Whilst we wait for the above, there are many ways to increase run speed in the game. /wiki haste shows most of them.

    Currently, most vets use a 'travel' gear set often using fire or shield or...
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    For consideration: Citan has advised in the...

    For consideration:

    Citan has advised in the past that Beast forms (by their limitations) are intended to be used by 'established' players (c. level 50). They appear to have been originally...
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    There have been 1 or 2 players who have done OK...

    There have been 1 or 2 players who have done OK grouping in dungeons e.g. Gazluk, but it took a lot of micro-management for them to do so.
    Pets in dungeons are not suited to a relaxed play style,...
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