Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: Dumdidum

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    Yea, and worse, husbandry requires very little...

    Yea, and worse, husbandry requires very little effort ingame, because its about studying a spreadsheet outside of the game. And all of that to get a pet in a system thats pre alpha at best. After all...
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    Steam and the end of Wondows 7

    Steam has announced that in roughly 200 days you wont be able to use their service with windows 7.

    Since i am not planning on upgrading to windows 10 (various reasons, mostly because i dont want...
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    We had a heated "discussion" online. Thanks for...

    We had a heated "discussion" online. Thanks for the personal message after, but to make things clear.

    You have a great game on your hands. And i understand it is your game with your vision. But...
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    For me you guys lost the plot. Endless tweaks of...

    For me you guys lost the plot. Endless tweaks of systems that are fine as is, while leaving the elephant firmly sitting in the room. The game is not growing in active players online, at least when i...
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    I realize this is an ancient post but i would be...

    I realize this is an ancient post but i would be ready for an EU time zone oriented guild. Could everyone that needs or wants one please reply so we can do a quick tally of numbers.
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    First of all the best wishes and hopefully a...

    First of all the best wishes and hopefully a speedy recovery !

    Thanks for the update.
    Overall the game is great as is, i hope you do not change too much. I have a few wishes tho, but i realize...
  7. Thread: Wipe details

    by Dumdidum
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    Thanks for the clarification. I hope this gets...

    Thanks for the clarification.
    I hope this gets communicated broadly as well, it might bring back the old guard and lure in new players.
  8. Thread: Wipe details

    by Dumdidum
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    Wipe details

    This one is directly directed to the devs.

    Could we please get an update about the wipe. Citan stated on discord that gear wipes are now also off the table, but what about other things.
    This is...
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    Unfortunetely the same

    Unfortunetely the same <10 people give feedback, it starts to feel like an echo chamber. Anyway here is mine.

    The good:
    - weather system
    - new skills/skill unlocks, gives us something to do...
  10. I already do industry on 4 chars - it takes me...

    I already do industry on 4 chars - it takes me about 30 mins of work each month to earn an estimated 1 mil extra profit from quickly buying stuff on player stalls to fill those specific wo's and then...
  11. With going VIP you already enabled dollar to...

    With going VIP you already enabled dollar to counsils...just make 8 alts (which VIP allows) and do every industry work order 8 times instead of 4 times (with little extra effort i might add after you...
  12. I wasnt formulating my question very well....

    I wasnt formulating my question very well. Instead of buying VIP, cant you make it so that you buy VIP tokens. The buyer can then decide to either use said token himself or to trade it on the player...
  13. Can players trade VIP tokens? It would be a huge...

    Can players trade VIP tokens? It would be a huge incentive for non-VIP players to grind cash to be able to afford them, hence more ingame activity.
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    I dont mind the bosses as they are today - they...

    I dont mind the bosses as they are today - they require teamwork and a little more than simply pushing buttons. The game is already easy enough as is, no need to dumb down events.
    My biggest gripe...
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    Finished levelling candle making last week. The...

    Finished levelling candle making last week. The grind is real, but exactly as it should be imo. Easy to get low level fats, harder to get the typical and smooth fats.
    I am wondering if when...
  16. I like the idea of getting tokens to trade for...

    I like the idea of getting tokens to trade for unique rewards you cannot get otherwise.
    That being said, i am currently not exactly thrilled with the rewards.
    A bunch of dyes and crafting mats that...
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    I am one of these few people that stick with AH...

    I am one of these few people that stick with AH throughout. AH in dungeons is risky, some say useless, as its pathing can cause major unwanted pulling. I therefor regard AH mostly as a skill for solo...
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    You could make the final zone into a battle...

    You could make the final zone into a battle ground against monsters. If you hold certain objectives (a mill, a bridge, a fort) you have access to the NPC's that sell items needed to craft certain...
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    The way i started this game and started making...

    The way i started this game and started making money was as follows. I chose Animal handling (the game already hints at giving it a go in the tutorial island) and psychology as 2nd (again, a...
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    The star of the show for me is the recipy scroll...

    The star of the show for me is the recipy scroll button.
    Thank you thank you thank you.
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    From what i understand from bits of chat of Jack...

    From what i understand from bits of chat of Jack ingame, the goal here is to make having endgame gear, especially the yellow ones, really really hard. Only for the most stubborn crafters/players. As...
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    Longevity of this game

    Having played this game for quite some time now (2000 hours), i am starting to notice some wear and tear in my motivation to log in daily.
    In all the MMO i played since 1998, i was always looking...
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    Housing reminds me of the one game that got it...

    Housing reminds me of the one game that got it perfectly right (for me): Ultima Online (UO).
    Housing was part of the world, not some instance. There was a reason why this was very important:
    1)...
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