Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: sudostahp

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    That's a disappointing change to AOE. From the...

    That's a disappointing change to AOE. From the beginning, the trade-off for BC was high AOE and poor single-target damage. For an advanced skill it now seems mediocre at best, and it'll become even...
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    Attack damage is pitiful without skill mods. It...

    Attack damage is pitiful without skill mods. It won't work out well for you.
  3. Thread: Cairdeas

    by sudostahp
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    You got my hopes up. No hard feelings, sounds...

    You got my hopes up. No hard feelings, sounds like a cool group of folks!

    https://i.imgur.com/yfPr892.jpg
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    Your steam name doesn't need to match your alpha...

    Your steam name doesn't need to match your alpha PG account name. When you install and launch steam, you're prompted to log in. Sign in with your alpha PG account credentials.
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    Two things are becoming increasingly annoying as...

    Two things are becoming increasingly annoying as our new friends expand into the retail space:

    1) I'd kill for a search feature. It sucks that I need to open each vendor one at time to find a...
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    Battle Chemistry has two different weapons, a...

    Battle Chemistry has two different weapons, a main hand (beaker), and an off hand (flask). You could do sword/BC by using a flask. This allows you a wide variety of potential skills to choose from.
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    I like the new razorslash panther / orc mix in...

    I like the new razorslash panther / orc mix in Kur. It's more dangerous, which is a good balance to the reward. Unfortuantely the panther spawn has been dramatically reduced, and it seems that their...
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    Where are the patch notes? I don't see them, but...

    Where are the patch notes? I don't see them, but that sounds like a good compromise.

    Edit: Only in launcher so far. Got it.
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    I left out the stomachs I had looted since it...

    I left out the stomachs I had looted since it didn't make much of a difference. I had looted three stomachs during the cycle. See below for how that affects things. I also left out any extraneous...
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    We need a "show off your GUI" thread

    We need a "show off your GUI" thread
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    You're absolutely right. Panthers are the most...

    You're absolutely right. Panthers are the most profitable activity in-game right now if you have them for yourself. The same is true for wolf cave. Skins are profitable. I'm fine with nerfing the...
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    You bring up two great points, and I think that I...

    You bring up two great points, and I think that I can add a third: Valuable synergy skills (and other pre-requisites) are buried in some crafting skills. Everyone needs to be able to break down gear...
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    I'm certainly open to being wrong, but I don't...

    I'm certainly open to being wrong, but I don't think that I am. Some work orders can be profitable, but I don't think that they're profitable enough to ever recoup the cost of training them. Tagamogi...
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    I like seeing how other folks setup their UI. I'd...

    I like seeing how other folks setup their UI. I'd love to see a screenshot if you feel inclined to post one.
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    They exist in a few locations. I think that the...

    They exist in a few locations. I think that the first is encountered in the Eltibule Goblin Dungeon.
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    I'm adamantly against any changes that restrict...

    I'm adamantly against any changes that restrict player freedoms. That includes restrictions on hunting areas and play styles, and I still feel that loot locking has done more damage to the community...
  17. /r/iamverysmart Seriously though, it's a game...

    /r/iamverysmart

    Seriously though, it's a game marketed as a sandbox. Why would it make sense for this game to force players into trinity adherence? There's tons of other games out there if you...
  18. There are several titles depending on how long...

    There are several titles depending on how long you've been playing. They include Pre-Alpha 0 Survivor, Pre-Alpha Survivor, and Alpha Tester. There are also skill-specific ones, like Proto-Druid.
  19. Welcome back

    Welcome back
  20. Replies
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    Good catch on the combines. My math was...

    Good catch on the combines. My math was definitely off a bit. Math is hard. I should've used a spreadsheet.

    So it turns out this work order isn't too bad, and with the industry bonus, can net...
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    You're ignoring opportunity costs when you say...

    You're ignoring opportunity costs when you say that cooking can make money if you enjoy gardening. You can make far more just by filling work orders for beets, barley, and corn, than you will trying...
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    Leatherworking, toolcrafting, and tailoring...

    Leatherworking, toolcrafting, and tailoring aren't profitable if you account for the opportunity cost of the materials used to level them. Transmutation used to be a money maker, but since the nerf...
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    Your teleportation skill will lag behind. It's no...

    Your teleportation skill will lag behind. It's no big deal, teleportation is fairly limited in scope, and you're not going to get much benefit from the additional skills after you have bind and...
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    I can count the number of crafting skills in-game...

    I can count the number of crafting skills in-game on one hand that will ever turn a player a profit. In most cases, crafting skills here are a fun time/cash sink. Think of crafting as another way to...
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    You can walk back, but it isn't going to be a lot...

    You can walk back, but it isn't going to be a lot of fun at your level. There are two alternative options:

    1) Rahu has docks, and the docks have a ship. The destination of the ship changes, so I...
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