Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: MJBarr

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    The perfect skill to go with that new skill

    Ahem:
    http://www.sluggy.com/images/storeimages/bigbunbun2.jpg
    Non-image text: Knife fighting (Sluggy Freelance readers will recognize the need for this)
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    Whats better than gear on the ground that looks...

    Whats better than gear on the ground that looks like bags? Gear on the ground that looks like clothing! Made a simple coat and threw it on the floor! (more like threw it on the Unity).
    ...
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    Whats small and useless and doesn't have a model?...

    Whats small and useless and doesn't have a model? A brass gear, of course!
    Pic in Unity with some material setup done (Unity doesn't do the Blender materials very well, apparently)...
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    Since you guys are probably busy with putting out...

    Since you guys are probably busy with putting out fires from the patch (and im sure your emails are swamped) ill just post random things here.

    Noticed the oranges finally got a model... a lemon :P...
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    On fantastic graphics with 2560 x 1440...

    On fantastic graphics with 2560 x 1440 resolution, overall it seems to run 'mostly' decent in Serbule except once every 10 seconds (nearly exactly, I timed with a stopwatch) the game hangs for a...
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    Ok, sure, was just wondering if there was a...

    Ok, sure, was just wondering if there was a formalized process made before as quite a few games have stuff like that now (see the Planetside 2 Player Studio, for example, which also has guidlines on...
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    Model / Icon submissions process?

    Heyas, just wondering if theres any kind of standardized way to submit models/icons for stuff?

    I see quite a lot of things in game that could use a quick model here or there, and I've been meaning...
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