Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. The problem with those kinds of (incorrect)...

    The problem with those kinds of (incorrect) statements is that new players will be seeking information on the game, or VIP specifically, and be misinformed by random fear mongering. It is not...
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    I never knew shift+click did anything to stacks,...

    I never knew shift+click did anything to stacks, so for me it's a big improvement! :p
  3. Can't wait! :) *furiously prepares alt*

    Can't wait! :)

    *furiously prepares alt*
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    https://encrypted-tbn0.gstatic.com/images?q=tbn:AN...

    https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSEJX5CuW_61VgYrRxgVhQLFPntVspenEDJ4w&usqp=CAU
  5. Thread: Cult of Enoyos

    by Daguin
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    The picture looks more like Akhisa's Web.....

    The picture looks more like Akhisa's Web.....
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    Likely due to tether or hymn of resurrection cast...

    Likely due to tether or hymn of resurrection cast by another player.

    My suggestions:
    1.) Reduce or eliminate AOE visual FX from bosses that tank FPS (specifically the swirling Empusa and burning...
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    I don't test damage / survivability extensively...

    I don't test damage / survivability extensively enough to weigh in on any of this really. I still consider myself one of the lower dmg endgame players because mods are always an afterthought for me....
  8. Really excited for this! Thanks for putting it...

    Really excited for this! Thanks for putting it together spooders.
  9. You will get guild points just for logging in...

    You will get guild points just for logging in while your guild completes "guild quests". These are spent on important skills like "Guild Resurrection", "Recall Guild Home", etc. and will generate...
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    Is it oath that the passive buffs last for the...

    Is it oath that the passive buffs last for the entire month until next moon cycle, or are they only valid for the 3 day time period? I kind of gave up doing the altar stuff because I didn't think...
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    Lol, no nashandra. This guide actually will...

    Lol, no nashandra.

    This guide actually will increase your chances of winning. I can attest to the fact that I have used these tactics and they do improve M&M gameplay.
    Of course there is always...
  12. :eek::eek::eek: uh... wat?

    :eek::eek::eek:
    uh... wat?
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    AFAIK many items (bottles in particular) don't...

    AFAIK many items (bottles in particular) don't allow stacking to prevent macros / bots from easily gaming the system.
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    I like this idea, and/or the ability to...

    I like this idea, and/or the ability to reorganize skills in the menu.
    The "Special Abilities" list in particular gets insanely cluttered once you obtain a lot of skills.
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    https://forum.vivaldi.net/uploads/files/1488892827...

    https://forum.vivaldi.net/uploads/files/1488892827555-53cf859f995b90c62c85942dbb053c0fdda7cdf836c3de4747cddac1d8dd3afe.jpeg
  16. Well it was a fun mechanic until everyone just...

    Well it was a fun mechanic until everyone just started botting and multiboxing for the perks in AC.
    There is a system in PG for players to remain loyal to their guilds in general by offering bonuses...
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    Grouping in PG serves a very niche purpose imo,...

    Grouping in PG serves a very niche purpose imo, that really has nothing to do with leveling or sharing XP.
    In the majority of cases players need to group up only to complete harder content and will...
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    Rehashed:...

    Rehashed: https://forum.projectgorgon.com/showthread.php?2664-Spider-Pouch-and-Spiderling-Speed
  19. Thread: Making money?

    by Daguin
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    1,708

    I keep my mules in guilds and log them in once...

    I keep my mules in guilds and log them in once per play session just for this reason.
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    So this guild will eventually detract from the PG...

    So this guild will eventually detract from the PG playerbase once "interest evolves" in another MMO?
  21. I generally agree, but also......

    I generally agree, but also...
    https://i.imgur.com/PYeIJjo.jpg
  22. Then your client works differently than everyone...

    Then your client works differently than everyone else. :p IMO alts are only good for storage, cash, or taking on unique status changes (ie: lycan, druid, etc.) to play with.

    You will get some...
  23. -Redacted-

    -Redacted-
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    That seems a little dramatic...

    That seems a little dramatic...
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    Good excuse to hop back in! See y'all at the party

    Good excuse to hop back in! See y'all at the party
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