Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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    Oh man that is really cool. I didnt know it was a...

    Oh man that is really cool. I didnt know it was a skill in rabbit.
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    New skill : Feign Death

    I would like to be able to fake death so mobs leave me alone like the Monks in everquest or the rangers in wow have. I think this would be a great skill tied to dieing and maybe necromancy.
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    Awesome! I used to play quite a bit back on the...

    Awesome! I used to play quite a bit back on the original client. Will have to demo it up and see if i get lucky!
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    So what you are saying is that you will have...

    So what you are saying is that you will have something to announce tomorrow? ^.^
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    Hammer for sure. Mentalism will feed your energy...

    Hammer for sure. Mentalism will feed your energy need so you can wipe out hordes. Unarmed feels really slow to me personally but I do like it a bit. Also I almost never see any hammer weilders around.
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    With lycanthropy I think alot of the animals...

    With lycanthropy I think alot of the animals could fall under the same skills. I mean the difference between a were tiger and a were wolf are not much really. I mean I would be happy just looking...
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    Thats why having the option as an extra choice...

    Thats why having the option as an extra choice and not something you couldnt switch out of caters to all parties. People that want to be full wolf, be full wolf and those who want to be hybrid can do...
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    Interesting read.

    Interesting read.
  9. Thread: Werewolves

    by Dagimir
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    Why not dragon ball Z it and have a druid be able...

    Why not dragon ball Z it and have a druid be able to cast a false full moon for lycans to take advantage of? Just make the prereq to cast the spell some kind of super rare reagent.
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    Lycanthropy half forms

    Instead of going full beast it would be nice to see them standing on two legs and being more man like with different bonuses.
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    Uhhh, necromancy should 100% increase skeleton...

    Uhhh, necromancy should 100% increase skeleton damage. If it doesnt then what is the point?
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    I love this idea. I think its a great change in...

    I love this idea. I think its a great change in the right direction!
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    Different lycanthropy forms!

    I would love not just to be a werewolf but to have the options of being other were-creatures. Were-tiger in paticular is what I would like but options like Were-rat would also be welcome!
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    Even if the animations are not great, some silly...

    Even if the animations are not great, some silly moves would definitely fit into the game. The kung pow reference alone would be amazing to see in it! Outside of that I want Staff+ unarmed to be a...
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    Hello everyone!

    Greetings and salutations my fellow PGers! My Gamer tag is Dagimir. I just recently started playing in the last few months. Love raids and social events. Outside of PG I am a full time Computer...
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    Not enough karate in unarmed skills!

    Going the unarmed route I was hoping for some chuck norris roundhouse kicks, bruce lee 1 inch punches, and van damme esque split kicks!
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