Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



Search:

Type: Posts; User: Lyesea

Search: Search took 0.00 seconds.

  1. Replies
    1
    Views
    463

    I think a mechanic similar to the dance sync...

    I think a mechanic similar to the dance sync would be great for music playing / bands
  2. Replies
    0
    Views
    364

    Optimization suggestions

    Came across these threads reading about some other unity based MMOs:

    https://blogs.unity3d.com/2019/09/20/how-the-lightweight-render-pipeline-is-evolving/
    ...
  3. Replies
    5
    Views
    1,079

    Very interesting, now I'm more of a student of...

    Very interesting, now I'm more of a student of elven lore but im honestly surprised rakhasha care about gender.
  4. Replies
    10
    Views
    1,405

    That's kinda the trade off, pick up group where...

    That's kinda the trade off, pick up group where most are running fire is gonna be maybe a quick run but a long downtime.

    Trade offs are an important thing in this game so I would not want to see a...
  5. Replies
    10
    Views
    1,405

    Aye, I grouped with a rage managment build in a...

    Aye, I grouped with a rage managment build in a daily with lots of ogres and we ended with 0-2 broken bones each
  6. Replies
    55
    Views
    11,175

    More hang out, more quests, and maybe...

    More hang out, more quests, and maybe implementing a deeper small talk system where dialogue choices can raise/lower favor as well as an opportunity for world lore expository, a la romance games. I...
  7. Replies
    0
    Views
    387

    Idea: teaching/training player skill

    One of the systems I found really fun & engaging was the player training system in star wars galaxies.

    "Star Wars™ Galaxies also offers players the opportunity to teach one another certain skills....
  8. Replies
    90
    Views
    23,293

    I agree with you, I dont think there should be a...

    I agree with you,
    I dont think there should be a way to craft in house without a player made item. Maybe carpentry where the highest level recipie able to be crafted correlates to the quality of...
  9. Thanks for this!!

    Thanks for this!!
  10. Replies
    68
    Views
    40,795

    I didnt know that, that is good to know, I have...

    I didnt know that, that is good to know, I have been using mostly monster drops and not as much crafted gear. I honestly dont care for minions but you are right about the zombie. Thanks!
  11. Replies
    68
    Views
    40,795

    Wanted to share a couple builds: Sword/Knife...

    Wanted to share a couple builds:

    Sword/Knife
    https://www.gorgonexplorer.com/build-planner/230

    Unarmed/Necromancy
    https://www.gorgonexplorer.com/build-planner/198
  12. Replies
    3
    Views
    2,938

    Whoa! That makes more sense I thought burst was...

    Whoa!
    That makes more sense I thought burst was magic. Blur cut is suddenly alot better
  13. I know there was talk about using the combat...

    I know there was talk about using the combat wisdom(?) System to be able to purchase sub-skills in a weapon skill. So maybe that could be used to implement what you are talking about, like a *short...
  14. Thread: Poisons

    by Lyesea
    Replies
    0
    Views
    628

    Poisons

    Hey it would be really neat if poison crafting was expanded on eventually. A s8dehsoot of alchemy, utilizing the venoms of the creatures of PG maybe add a chance/proc for the monster the poison is...
  15. Replies
    2
    Views
    1,217

    There are some great books that have some useful...

    There are some great books that have some useful tips that would help in some of the libraries in game. I've been able to solo quite effectively with sword/knife
  16. Replies
    3
    Views
    774

    Idk if it's possible but a zone based buff could...

    Idk if it's possible but a zone based buff could be a unique reward in addition to maybe a wave of elites or bosses for drops.

    Like a temp buff "defender of serbule hills, +5% combat/craft exp...
  17. Replies
    3
    Views
    774

    Invasion Event suggestion

    Hey everyone, so this is something I enjoyed in Rift, and warhammer online public quests in that periodically in a zone a large monster event occurs. I'm unsure of unity but in rpg maker there is...
  18. Replies
    1
    Views
    708

    I actually read your books and found them very...

    I actually read your books and found them very useful and relevant as a sword/knife. I was able to try each place mentioned and pick which worked well / what was fun.

    Part of what I enjoyed about...
  19. Replies
    15
    Views
    4,494

    Awesome event, thanks for organizing!

    Awesome event, thanks for organizing!
  20. Replies
    0
    Views
    760

    Stun & Knife Fighting

    Is stun not triggering the bonus for backstab and gut intentional? Seems odd that it works for fear, mez, knockdown but not stun so thought I would ask.

    Thanks!
  21. Replies
    44
    Views
    6,704

    Honestly I kill things faster with a...

    Honestly I kill things faster with a poison/trauma dot build since I dont have to burn armor down to use my burst. Only 50 tho so take that as you will.
  22. Replies
    44
    Views
    6,704

    I like how evasion is broken down into melee,...

    I like how evasion is broken down into melee, ranged, and magic. I think maybe a 5% flat and then have creatures have strong & weak evasions.

    Maybe expand the player side of evasion, I think it's...
  23. Replies
    6
    Views
    1,355

    Would love a swimming skill! Could add to max...

    Would love a swimming skill!
    Could add to max breathe, breathe regenerating rate, power regeneration while swimming. Maybe cross skill with endurance, fishing, fish anatomy
  24. This is an awesome idea! Reminds me of the SWG...

    This is an awesome idea!
    Reminds me of the SWG vendors, would be neat to see an ingame advertise/herald ability gated high in favor or industry skill or maybe a new merchant skill too.
  25. Replies
    55
    Views
    11,175

    Hey everyone! Quite the thread; actually made...

    Hey everyone!

    Quite the thread; actually made a forum account to reply.

    So I am a brand new player, started around the 25th as a demo account and purchased a day or so after.

    Now I'm far...
Results 1 to 25 of 25