Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. How do high level players usually go about leveling new combat skills?

    So the new animal form arrived and I figured I'd mess around for a bit, see what it's all about and a recurring "issue" of sorts has come up.

    The new form, being level 10ish, hits for basically...
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    I think you know better than anyone if you ever...

    I think you know better than anyone if you ever did this you'd get a loooot of complaints, but it's important to note that people generally don't rally to the forums to sing praises about...
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    Fairies And Stuff

    Haven't really seen a dedicated thread for this, so I figured I'd make one. Just posting my initial thoughts and impressions of the new race.

    So first, the customisation options are decent enough...
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    This sort of thing is generally why most places...

    This sort of thing is generally why most places tend to have moderation be anonymous; it's far too easy to perceive preferential treatment when an admin isn't acting as an impartial third party.

    I...
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    Vzi, Jul 16 2015 3,904 Izv (Previously Vzi),...

    Vzi, Jul 16 2015
    3,904

    Izv (Previously Vzi), Dec 09 2014
    3,378

    VzVI (6th attempt at a no-death character), Feb 09, 2017
    140

    Steam Play Time
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    I never liked that you had to go human to unlock...

    I never liked that you had to go human to unlock storage, either. I'd prefer you couldn't, but now the option is there, there'd be riots if it were removed.

    Thing is it's just a slippery slope -...
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    By that token, I'd like NPCs to conduct...

    By that token, I'd like NPCs to conduct transactions with animals at all times, especially Joeh.

    I don't.. really think this is unfair treatment or particularly advantageous.
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    Curious if them being more fragile is just the...

    Curious if them being more fragile is just the above restrictions (less inventory), or if they'll literally have a smaller HP/armour pool?

    I.e. is a true-fae ever going to be a viable tank? I'd...
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    I'm usually apathetic when it comes to housing,...

    I'm usually apathetic when it comes to housing, especially if it's instanced. The only housing system I've enjoyed was Archeage, insofar as you could trade homes and search for premium spots in the...
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    Yep yep, I've had some fun with my no-death/no...

    Yep yep, I've had some fun with my no-death/no trade chars (curious if there's an "official" page with rules/scoring), and the events being sporadic could definitely be problematic.

    Given...
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    Is there currently a stance on player access to...

    Is there currently a stance on player access to abilities, skills and deities?

    This is an important question - right now, seemingly, everyone can do everything on a single character, and that.....
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    Thanks for the reply! It's much of what I...

    Thanks for the reply! It's much of what I expected and a sensible approach overall - I'd be happy to test them ahead of time in some capacity, though I can't speak for anyone else.

    Regardless, I...
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    Some 'General' Fairy Questions

    Hi! Just had a few questions and thoughts regarding the fairies, seeing as they've just been spoiled (somewhat) on twitter.

    This isn't spoiler-related stuff, rather integration and logistics.
    ...
  14. The game is far too unbalanced for this to work,...

    The game is far too unbalanced for this to work, but I've not problem with entirely voluntarily PvP systems - but to that end, I don't think there'd be enough people willing to participate in...
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    I'm generally surprised people are consistently...

    I'm generally surprised people are consistently thinking in terms of what defines a meta at any given time; sure it's nice to be overpowered, but we're not exactly in end-game territory yet.

    A...
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    Do the redemption codes expire? I'd rather hang...

    Do the redemption codes expire? I'd rather hang on to the stuff for another character.
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    Curious as to why the no-flight rule was...

    Curious as to why the no-flight rule was implemented now, mostly; being able to fly indoors as a giant bat was one of its most compelling features - I'm not likely to play one for awhile at least,...
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    Not specifically related to the patch, but it...

    Not specifically related to the patch, but it does bring to light an on-going issue with new skills -

    Will they ever have a higher base level? For example, the new top secret combat skill could...
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    I don't mean to sound confrontational, by the by....

    I don't mean to sound confrontational, by the by. It's a pretty heated subject, and if you enjoy something all the more power to you.

    But how does a developer decide which path to take when the...
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    It's a game, not a job. I want to enjoy the...

    It's a game, not a job.

    I want to enjoy the game, but I'm not looking to spend hours crafting to that end. Playing the game is optional >_>; if the means don't justify the ends people are just...
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    I gotta agree with this on the whole as well. I'm...

    I gotta agree with this on the whole as well. I'm really not into the crafting side of things - I don't mind paying others for things like food, but work orders have 0 appeal for me.

    I just...
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    The zone itself is fairly pretty, though in terms...

    The zone itself is fairly pretty, though in terms of variation it's rather lackluster, which is understandable for the time being.

    I haven't really bothered unlocking skills - seems like more...
  23. As some of the others have said, there's already...

    As some of the others have said, there's already a lot of those options available to you through the /restrict commands (though I think they might've moved to a new home in the UI - they're still...
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    Unidentified Potions?

    Might add a little chaos to the game, with effects from all existing potions plus a couple of new effects exclusive to them.

    Could be a blazing speed potion, a HP potion, or ruggedizer (hell,...
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    Eh, I'm all for working towards things or...

    Eh, I'm all for working towards things or otherwise finding rare items with unique effects, but having a hard limit on the number of players that can achieve something isn't something I'd personally...
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