Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



Search:

Type: Posts; User: Citan

Page 1 of 20 1 2 3 4

Search: Search took 0.02 seconds.

  1. Replies
    30
    Views
    1,294

    Thanks for everyone's ideas! I am taking some...

    Thanks for everyone's ideas! I am taking some notes and I hope people feel free to continue to talk about this topic. It's a very valuable discussion here.

    I think my next step will be to do...
  2. Man, you make everything so hard by being...

    Man, you make everything so hard by being combative.

    You were asked to stop using your trademark joke phrase. When you did it again anyway, you were muted in Global for a few minutes. This...
  3. Replies
    30
    Views
    1,294

    Aionlasting - yeah, that's another smallish part...

    Aionlasting - yeah, that's another smallish part of the equation I can work on. But I don't think it will ultimately prevent players from making ultra-death-nukes. It will just mean you need a really...
  4. Replies
    30
    Views
    1,294

    I've talked about this before, but to catch...

    I've talked about this before, but to catch people up, here's some background on where we are with high level balance.

    I'm moving small pieces of the balance equation around to try to make the...
  5. Replies
    47
    Views
    5,121

    Silkt - thank you for the feedback. The "your...

    Silkt - thank you for the feedback. The "your inventory is full" message is probably caused by an item with a max-allowance. In other words, it's "your inventory is full [of the special item this...
  6. Replies
    12
    Views
    518

    We do have plans for an API, but the "character...

    We do have plans for an API, but the "character dump" type functionality is probably not going to happen until post-launch. There's a lot of other "API-esque" stuff that has higher priority, like...
  7. That's good news! If you make more changes and...

    That's good news! If you make more changes and end up reproducing the problem, please save your GorgonSettings.txt file and email it to me at eric@projectgorgon.com, it may help figure out what's...
  8. Replies
    47
    Views
    5,121

    Thanks for the feedback! Oops, I meant to say...

    Thanks for the feedback! Oops, I meant to say Elementals, not sure why I called them Golems. Will fix the login notes.
  9. Replies
    47
    Views
    5,121

    Just a note that we made a small server-side...

    Just a note that we made a small server-side reboot yesterday to tweak the new dungeon. Since I only did a server reboot, these changes had to fit into the existing build, so they're just small data...
  10. I've been thinking about this one, and I don't...

    I've been thinking about this one, and I don't really have much insight to offer... it seems like it's basically broken Unity's rendering. The most likely culprit really would be a driver (or other...
  11. Changed the wording to prevent people worrying...

    Changed the wording to prevent people worrying about being banned over it. Obviously it's a less-than-ideal situation where the tech doesn't match up with our needs yet. But that happens sometimes...
  12. Replies
    47
    Views
    5,121

    Yeah, I agree that the ensign area is too tough...

    Yeah, I agree that the ensign area is too tough now and we'll make some changes to it in the next update.
  13. Replies
    47
    Views
    5,121

    Yaffy - that's an interesting take. I admit I...

    Yaffy - that's an interesting take. I admit I haven't really considered leaving it as-is, because it makes it impossible for me to do specialty encounters -- "you MUST do this" type thing. I don't...
  14. Replies
    7
    Views
    571

    Wanted to add on to this post -- there's a bug in...

    Wanted to add on to this post -- there's a bug in this update that broke some of our optimizations. That will affect low-end PCs much more than high-end PCs (but affects everyone to some extent)....
  15. Replies
    47
    Views
    5,121

    Thanks for the feedback, please keep it coming! A...

    Thanks for the feedback, please keep it coming! A couple bits of info to add:

    - RE: new framerate problems in low-density areas: I'm not really sure where that would be coming from. We didn't have...
  16. Replies
    7
    Views
    571

    Look, guys, I really appreciate feedback, and...

    Look, guys, I really appreciate feedback, and it's part of the reason we do those events, so thanks! Just please keep things in perspective: this isn't the first boss invasion, and it won't be the...
  17. Replies
    4
    Views
    766

    It's your route to the server: it's not staying...

    It's your route to the server: it's not staying stable. When you get the "you are already logged in" message, it means the server didn't disconnect you, and it was waiting for your client to...
  18. That's very weird. I don't know what's happening....

    That's very weird. I don't know what's happening. Try starting the game in "force low-res" mode by holding down the CTRL key on your keyboard on the character-select screen. (The "Enter World" button...
  19. Replies
    7
    Views
    722

    Hmm, I do remember hearing about a game where...

    Hmm, I do remember hearing about a game where after a certain number of deaths, you were dead forever. I don't recall which game that was... but definitely not this one, sorry! Long ago we did...
  20. Replies
    5
    Views
    483

    Yeah, we do plan to flesh out the set of emotes...

    Yeah, we do plan to flesh out the set of emotes in the future! (There are some technical bottlenecks -- I'm trying not to add new humanoid animations until after we make some other technical...
  21. Replies
    5
    Views
    573

    Yeah, I don't see why it wouldn't be open to...

    Yeah, I don't see why it wouldn't be open to other races, will rework the dialog a bit.

    Internally, that question is really just a way for the game to ask you (the player) what gender you'd want...
  22. Replies
    1
    Views
    636

    Sticky: All About the Guides Program

    What are Guides?
    You may have seen Guides in-game before and wondered who they were. Guides are volunteers who help keep the game's public chat rooms civil. Elder Games, LLC is a tiny company and...
  23. Replies
    5
    Views
    704

    It really depends on your definition of P2W. The...

    It really depends on your definition of P2W. The VIP plan will include some extra storage space, probably a little bit of bonus inventory space, maybe extra stable slots, etc. Stuff like that does...
  24. Replies
    7
    Views
    1,444

    RE: Spirit Fox movement - not intentional. Will...

    RE: Spirit Fox movement - not intentional. Will be like other small animals (e.g. Rabbit form) after a fix.

    RE: Copying over your settings file -- yes, it's possible. You can rename the old file...
  25. Replies
    10
    Views
    1,848

    It's still a ways away, but the general plan is...

    It's still a ways away, but the general plan is to wipe all Effects on the player, which will undo any animal forms, as well as all other curses, buffs, and debuffs. But you raise an interesting...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4