Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. I don't want to make changes to fletching that...

    I don't want to make changes to fletching that would make it pointless. If I did, I would also need to make archery less versatile and impactful, because the skill's balance takes the difficulty of...
  2. We're up to beta 3, here are the patch notes: ...

    We're up to beta 3, here are the patch notes:

    - Fixed problems with settings not being saved on shutdown
    - (Windows only) Uses Unity's IL2CPP back-end to provide better CPU performance. This...
  3. Beta build 2 is now live. Here are the patch...

    Beta build 2 is now live. Here are the patch notes:

    - Fixed scaling bug that caused giant spiders, flowers, and more
    - Fixed problem with MacOS build that made it not start
    - The game's...
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    There's supposed to be code that removes those...

    There's supposed to be code that removes those quests after the full moon... and I know it used to work... will have to look into that.
  5. Found the problem with monster scaling! It has to...

    Found the problem with monster scaling! It has to do with how numbers are formatted on your machine -- for instance, if you're in a country that formats the number "1.5" as "1,5" then... it's broken...
  6. I still can't reproduce giant spiders (or...

    I still can't reproduce giant spiders (or flowers). Maybe the client logs will have useful info. Solitz, Tandiril, mogamir, anyone else with scaling bugs, can you email me your log? Here's the...
  7. If you figure out specific settings in the config...

    If you figure out specific settings in the config file causing problems, that would be good to know! Worst case, we can just wipe all settings for everyone to avoid upgrade problems (when we move it...
  8. Try holding down the CTRL key on the keyboard...

    Try holding down the CTRL key on the keyboard when logging in, that will disable most graphics settings and log you into "FORCE LOW-RES" mode. That may make it easier to see your settings.

    Second...
  9. BETA BUGS (For the 2019.4 build currently in the Steam beta system)

    If you have something that seems like a bug or needs examination, please let us know here! (You can also let us know in-game via regular bug reports, if you prefer. Although if you have screenshots,...
  10. Flesh to Fuel is the only side-bar-able survival...

    Flesh to Fuel is the only side-bar-able survival utility power, as far as I can remember; it's one of the perks of the Fire Magic skill.
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    Looks like the name was taken by another user in...

    Looks like the name was taken by another user in the interim. It's a user who has a demo account, so if they don't purchase the game it will eventually go back into the name pool... but not any time...
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    Those both create non-timed buffs so if you've...

    Those both create non-timed buffs so if you've hidden "permanent" effects, you won't see the icons. As far as I can tell they are working though. (The buffs aren't permanent, especially the Sun Vale...
  13. The patch is now out on Steam. And again, I'm...

    The patch is now out on Steam. And again, I'm sorry for the bug. When we understood what was going on, we fixed it as quickly as we could.
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    Niph What's the most-needed feature, as far as...

    Niph What's the most-needed feature, as far as you're concerned?
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    It seems there's a bug in the signup process as...

    It seems there's a bug in the signup process as of yesterday's patch. We're working on it, but it'll be another day or so. I apologize!
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    That is definitely indicative of a connection...

    That is definitely indicative of a connection problem, and it's unlikely that any in-game settings will affect it. You need to be able to sustain a socket connection to the server, which can...
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    Thanks for the feedback! One thought and one...

    Thanks for the feedback! One thought and one question. (Edit: and another thought after that, plus parentheticals.)

    To some extent, item management is just something the game will have to deal...
  18. The attacker's damage is calculated using the...

    The attacker's damage is calculated using the steps I listed above, then that amount is applied to the target(s). The target subtracts their mitigation, then multiplies the remainder by the...
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    Do you know what specific (exact) text are you...

    Do you know what specific (exact) text are you searching for, which doesn't show up?
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    We've been routed around the problem, and things...

    We've been routed around the problem, and things should be back to normal now, although we'll keep an eye on it.
  21. Thread: Demo not working

    by Citan
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    The server is actually up and running, but nobody...

    The server is actually up and running, but nobody can get in. :( It's a hardware router issue which should be fixed shortly.
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    (Admin Post) Server outage

    The main datacenter we use is having some sort of problem, and connections to any of the machines in that datacenter are unreliable. This includes the game server, the wiki, the login news screen...
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    Depending on the schedule, it's possible that...

    Depending on the schedule, it's possible that bees (and possibly rats) will get their genetics later on. But if timing works out right, it'll work with bees too.
  24. Thanks for the write-up, and to the first point...

    Thanks for the write-up, and to the first point you're maing: you're right -- and I realized it was going to be an issue, but didn't have time to rewrite the transmutation table yet. But I've got it...
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    The next dev blog is still a week away, so I'll...

    The next dev blog is still a week away, so I'll share a little info, sure.

    We're never exactly sure when all of the assets we need for something will become available, and the pandemic has made...
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