Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: awol_lsd

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    <3 this
    i would add but nothing to add you said it better than i could.
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    i haven't seen one person post objecting to...

    i haven't seen one person post objecting to change, complaining about their builds, or any of that..... many people have the common sense to call out that while change was needed this was a bad...
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    once again, i am aware, but what did this...

    once again, i am aware, but what did this mechanics change bring other than forcing players to repeatidly slow grind over and over again to level off skills? that the dps output changes wouldn't had...
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    i didn't mean it 100% literal, sorry i assume...

    i didn't mean it 100% literal, sorry i assume most ppl know me so can understand what i mean since i've been around so long... that said i'm sure now that you know i didn't mean it literal you...
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    @all those talking about a nerf was good AoE's...

    @all those talking about a nerf was good AoE's was too strong.....

    1st as i stated in my first post i 100% agree that AoE's was too strong (in some builds not all)
    2nd as u stated in my first...
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    as others mentioned some AOE dmg for some classes...

    as others mentioned some AOE dmg for some classes was OP as hell and needed nerfed... this AOE change was NOT the fix for it that should had came....

    this blanket aoe nerf is simply a cop out fix...
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    i gotta say while i agree with you that it's...

    i gotta say while i agree with you that it's rather stale right now with everyone being the same i wouldn't like randomization of the base mods on items.. however i would like more sets. which would...
  8. lol it's OP enough that ppl have followed bards...

    lol it's OP enough that ppl have followed bards around saying they are "collecting evidence" to report them lol....
  9. i never said that it was said you WOULDN'T i said...

    i never said that it was said you WOULDN'T i said it was said for quite a while that it was undecided and leaning towards not... idk why you bothered with the first part of your message.. if look...
  10. i was just linked this thread, so sorry for late...

    i was just linked this thread, so sorry for late reply to it ;) but uhm... so favor is going to be wiped? i remember way back before (might be remembering wrong though) that it was "undecided but...
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    i would like to say first that if nerfs are...

    i would like to say first that if nerfs are coming i would rather you go the route of all at once instead of a little at a time...

    all at once we'll more quickly see where you're wanting to take...
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    didn't the old forums have a +1 or a thumbs up or...

    didn't the old forums have a +1 or a thumbs up or something? miss that on here... but


    Thumbs Up! this post.
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    nvm on this part. (deleted text) [Edit: also...

    nvm on this part. (deleted text)


    [Edit: also curious does this have damage calculator to show final damage after all mods applied so we don't have to do the math for each individual skill? if...
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    while i think it's an interesting idea i don't...

    while i think it's an interesting idea i don't really like the idea, i personally feel the game needs more need for people to build for roles and i feel this will make the need for roles even less.
  15. dropped gear has 100 points, crafted gear has...

    dropped gear has 100 points, crafted gear has more.
    adding a mod from augmentation and shamanic infusion uses 100 crafting points
    adding pockets or reinforce uses 20 or 25 points i forget which.
    ...
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