Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. I see your point however... I moved on to the...

    I see your point however... I moved on to the next group mobs right now. Goblin dungeon. Still pretty crowded. When does that stop?
    On the upside there's plenty overworld mobs to kill, but loot is...
  2. I played a bit more and it's not half as bad. I...

    I played a bit more and it's not half as bad. I managed to get some farm, but still exploring early dungeons has been ruined for me. I actually got further into dungeon than I probably should have...
  3. So in short: there's plenty of reason to go back...

    So in short: there's plenty of reason to go back and farm lowbie dungeons pushing newer players out. It's not a good design if you ask me.
  4. low level dunegons overcrowded by high level players

    Hi,

    I started playing project gorgon few days ago. It was quite a struggle at the beginning, but finally I figured out what actually works. I hit a level comfortable to go to dungeons and oh my....
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