Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. Gorgon Explorer Build Share 2: Profile Sharing

    Welcome

    This is a continuation from the previous Gorgon Explorer thread.

    Tannin has done some incredible work with the redesign of the Gorgon Explorer site, and one of the biggest changes to...
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    The Wind Instrument skill, with the Gemshorn...

    The Wind Instrument skill, with the Gemshorn abilities 2-5 are too loud when compared the other performance sounds.

    Number 4 and 5 are so loud, I can usually hear them in the other room when I...
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    There are 3 horn sounds from the Bard skill that...

    There are 3 horn sounds from the Bard skill that randomly come from the abilities: disharmony, blast of fury, blast of defiance, thunderous note, and blast of despair, and also a low note sound that...
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    Congrats to all the winners!

    Congrats to all the winners!
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    Zuke is immune to physical, which easily cuts...

    Zuke is immune to physical, which easily cuts more skills out than being in water does. This indicates that limitations to the world boss battles are intentional, and furthers the notion that there...
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    I am a bit confused that guides are donning their...

    I am a bit confused that guides are donning their titles and telling people in global chat not to fight George in the water.

    George is a Water boss. He spawns in the water, and even gives a...
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    Another great write-up, Melkhiresa! I'd...

    Another great write-up, Melkhiresa!

    I'd like to throw in a rework suggestion for the summon deer skill.

    What if the deer that was "summoned" was a companion that leveled up similar to...
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    There's a lot of good things happening in this...

    There's a lot of good things happening in this update. I use Staff in multiple end game builds. I am excited to try out the changes, and provide feedback when I spend some time behind the wheel.
    ...
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    Some great points and observations have already...

    Some great points and observations have already been made on the topic of rebalancing.

    I wanted to echo the idea that building defensively doesn't reward a player compared to building offensively....
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    Wintertide content suggestion: With the new...

    Wintertide content suggestion:

    With the new dungeon, I would like to suggest the addition of more fairy lights. I saw this amazing fairy light in the dungeon, and I knew I needed a full size...
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    Hogan’s Basement: This dungeon was great. A...

    Hogan’s Basement:

    This dungeon was great. A lot of times with retroactive dungeon releases, I find myself envious and thinking “I would have loved this when I was a new player” Although it’s...
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    Perhaps when the Orc race is implemented there...

    Perhaps when the Orc race is implemented there could be an option to enter the game as a young orc going through the Challenge of Blades. When you die, you're done!
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    Staff/Shield...

    Staff/Shield<--- Click for link
    DPS/Immune Build

    I had some inspiration when I found the offhand Staff mod where double hit increases slashing damage by 10%. I instantly thought of the Halberd...
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    There are still a few important mods missing from...

    There are still a few important mods missing from this build (Lifesteal AOE mod on gloves, 96% Death's hold damage, and Dimensional Snare makes the target take more darkness damage)

    But the gear...
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    Some people are on both ends of the spectrum. ...

    Some people are on both ends of the spectrum.

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