Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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    If there is some consideration on bringing sonic...

    If there is some consideration on bringing sonic as a damage type back, maybe it could be expanded to include wind related moves? The old sonic damage was limited to sound only as far as I'm aware,...
  2. Sorry for going off topic from your thread then,...

    Sorry for going off topic from your thread then, but that's what we were talking about. I just wanted to say my two cents on hardcore when professor cat brought it up.

    Adding the demo restrictions...
  3. I get it, but I'm just giving my two cents on the...

    I get it, but I'm just giving my two cents on the matter on why it probably won't be a very good game mode. The thing is that I LIKE hardcore modes in other games, but I realize that hardcore in PG...
  4. While I think something like a "Real" hardcore...

    While I think something like a "Real" hardcore mode would interest me normally in some other games, I'm not too sure if I would enjoy it in PG. I've always thought the current hardcore mode is too...
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    I liked the event, even though I didn't get the...

    I liked the event, even though I didn't get the chance to do absolutely everything in it.

    I would love to see it return as a permanent thing in some form. Like rare spawning enemies (Ex. Only...
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    According to the developers, most players quit...

    According to the developers, most players quit before reaching level 50, so that means the majority of players spend zero time at level 50+.

    The vast majority of players in any MMORPG quit during...
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    The "Personal insult" part was me being sarcastic...

    The "Personal insult" part was me being sarcastic (Although still in a snarky way). I apologize if it wasn't taken that way. I was going to actually edit it out but you posted the exact minute I was...
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    I complained about how Telka's Teeth potions are...

    I complained about how Telka's Teeth potions are not only incredibly strong for a racially locked potion, but also bad design in that if you're playing a melee/tanking build like unarmed, it's...
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    I think they are a reposting bot. Basically they...

    I think they are a reposting bot. Basically they are just copy and pasting other people's messages.
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    While you could do something like that in order...

    While you could do something like that in order to improve yourself, I think that's related a lot to playstyle, and isn't necessarily a good baseline to build around.


    This is true, like I said,...
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    You're correct in that evasion is theoretically...

    You're correct in that evasion is theoretically worse at reducing damage than outright resistance, but it's still very valuable. There isn't any sort of "Attack type resistance" to compare it too,...
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    No worries, I don't mind at all, as long as it...

    No worries, I don't mind at all, as long as it leads to some productive discussion. I was mostly just doing a big info dump and didn't really know if I'd get many replies on it anyways, since I don't...
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    Estimating the Value of Mitigation

    When I talk about tanking and damage reduction, some players get confused when I mention the "Value" of different mitigation types. What does it mean when someone says one source of mitigation is...
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    One idea that might be interesting would be to...

    One idea that might be interesting would be to make Mentalism waves a toggled ability, but also cost a large amount of power to upkeep in the form of a constant power drain overtime.

    For example,...
  15. Welcome to the forums!

    Welcome to the forums!
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    There's nothing wrong with a skill that has to...

    There's nothing wrong with a skill that has to dedicate a lot of effort into keeping up buffs on the party, but I do agree that having to use a wave every 20 seconds is too tedious. I don't agree...
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    I agree, the "Race" aspect really turned me off...

    I agree, the "Race" aspect really turned me off from it. When I logged in and heard about the event for the first time, 27 out of 30 of the rewards were already taken. At that point I just decided to...
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    Most chests, like the ones in Mushroom/Goblin...

    Most chests, like the ones in Mushroom/Goblin dungeon, refill 3 hours after you've looted them.
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    You won't be able to beat the bosses unless...

    You won't be able to beat the bosses unless you're very well prepared, but you can reach some chests fine (One chest which is straight right once you leave the starting room is very easy to reach)....
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    If you're mostly only getting amulets, try...

    If you're mostly only getting amulets, try changing what mobs you're fighting a bit. Enemies will tend to only drop certain gear pieces, so if you want a whole new set you'll want to fight a variety...
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    1. If you're soloing then you do want to focus on...

    1. If you're soloing then you do want to focus on damage a bit, but a hybrid build will tend to work better in general. Especially in the lower levels, having access to heals and building a little...
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    Seems like a really great update. I think I like...

    Seems like a really great update. I think I like the look of every single change! I'm looking forward to trying out War Caches on my main and my alt, I'm itching for some neat puzzles. Thanks for the...
  23. I don't want to be rude, but you keep saying...

    I don't want to be rude, but you keep saying "Priest is overtuned" over and over again, even though many people have refuted your points many times. It doesn't matter how many times you say it, it...
  24. Don't argue against one specific situation by...

    Don't argue against one specific situation by bringing up another situation, especially when I have addressed both. You'll only run a discussion around in circles if you jump back and forth and...
  25. Yes, and that's why the thick skin buff is...

    Yes, and that's why the thick skin buff is useful, because it reduces indirect damage. It's also why Priest being able to remove poison isn't very helpful, because thick skin reduces all DoT damage...
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