Do you not have access to this info based on how Players login to PG?
Type: Posts; User: Yertle
Do you not have access to this info based on how Players login to PG?
Same issue here on a MacBook Pro (2015). I haven't done the UnStick method, but Eltibule was fine then did Enter the Light and hit Serbule and no good :/
Both of those examples are showing that Knowledge is the requirement, not Skill. Without much of a physics based game and a seemingly relatively low amount options for truly pulling and fighting,...
Is there much or anything PG has to do with Player Skill? Player Knowledge can be important, but I'm not so sure I would say a significant amount of Skill is very important from what I've seen.
I think the MMORPG genre is currently on the decline, but not necessarily due to the Games or Gaming Companies, but more so due to the type of culture we live in now. To keep this short, when the...
Exactly! High Grass is pretty much a terrible idea to have enabled when actually playing it seems.
*edit* There's a similar case for darkness IMO.
While I see what you mean and I think you have fine examples, I also think you can think of nearly every Trade/Other skill as being "meta". For example, what's the best way to have access to arrows?...
Awesome, thanks alleryn and Mortitia!
Does the type of arrow effect the amount of damage of your attack?
-For example will a Beginner's Arrow and Amazing Arrow do the same damage (assuming the same Attack is used)?
I agree with you here and would just add that what I like is that you, so far, pretty much have the ability to be every class on a single character. I really hope that continues as much as possible....
From the way I read it, they have implemented the Loot changes in order to control Group size, not really to promote any sort of feature nor to prevent any player issues, so I would recommend solving...
This sounds like a way to force the issue onto the Players rather than having a good strong design. Maybe it would help more with identifying those looking to just grief, but adding another option is...
I agree, it seems like the Devs are against 'instances', but are working towards the looting and group size as a different type of 'instance'.
I agree that it's annoying, but also it does kind of make sense right? I mean you really only can carry so much stuff, so a decision as to what to keep and what to drop does make sense to me.
For me, I don't have as much problem with overall bank space when including mules (although I don't have any yet), storage, and NPC storage, but it's mainly my active inventory that fills up,...
I was thinking about this and comparing to AC, but the difference is that AC had a Burden concept for drawbacks to over-carrying items which PG does not have. So I kind of see it as the trade off...
Perhaps, by finding a Dungeon Map and a Compass? :D
Yep, noted. Perhaps they should just put the Alpha title in the tagline... "Project: Gorgon - An Alpha MMO", it's pretty much one of the first responses to everything :)
This feedback is essentially the type of question a developer should be asking for when a customer does not pay or continue a service...'Why are you leaving?'
You ask why would a developer change...
So you're saying the "permanent choice" thing could change? :p
I get what you're saying, but I found this a bit funny :P
Thanks for the clarification on not being a whiner, as your comments about that seemed a bit like it. You can probably always read...
What's the Druid Emergency's?
I've heard of Druid Events, but not following what those are either.
The Archery example wasn't very clear, sorry about that. My curiosity is how is "becoming" a Druid...
I have a few questions around Druid that I can't seem to find on the Wiki...
What makes the Druid skill a "PERMANENT CHARACTER ALTERATION"?
How is this different than Archery?
What are the...
I've checked out the Wiki and have been working my way towards playing with the Treasure Cartography skill in game (but haven't yet), but my understanding is that's pretty much just another form of...
+1 to a Cartography skill!