Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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Type: Posts; User: GrayBeard

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    Board games - lots and lots of board games.

    Board games - lots and lots of board games.
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    Yeah, this is really what I meant to say. I just...

    Yeah, this is really what I meant to say. I just poorly worded it I guess.
    I didn't want to come out and just say 'only limit X number of crafting skills' to each player, but maybe that's something...
  3. Thread: Wipe?

    by GrayBeard
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    I'm right there with you. During 'launch launch'...

    I'm right there with you.
    During 'launch launch' I'm hoping for a complete wipe.
    Equal footing I say (except for the part they can't take away)
  4. Thread: Wipe?

    by GrayBeard
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    I assume it's still subject to change. Per the...

    I assume it's still subject to change.

    Per the FAQ: https://forum.projectgorgon.com/faq.php?faq=gameplay#faq_characterwipe
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    Welcome to the game. It is a lot of fun and easy...

    Welcome to the game. It is a lot of fun and easy to get lost in. Where else can you jab an enemy with fish guts or fight as a cow? The small team has done a great job already and have a lot more...
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    Yeah, I replied to another post that I made and...

    Yeah, I replied to another post that I made and you make a good point. It doesn't appear to be the case in my experience though. Being able to do everything equally and in parallel, I haven't needed...
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    I see what you mean and you have a fair point. ...

    I see what you mean and you have a fair point.

    After reading the other post about the vendor stalls, trying to think of a way to make all materials (gathered and crafted) more valuable.

    Not...
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    Skills - Rate progression and specializing

    I like that you can level in each and every skill.
    Has there ever been any discussion on specializing in certain skills?
    Meaning, you pick a few skills and level at a normal rate. All other skills...
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    Skills - specialties and rate progression

    I like that you can level in each and every skill.
    Has there ever been any discussion on specializing in certain skills?
    Meaning, you pick a few skills and level at a normal rate. All other skills...
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    Thanks. I've joined the discord server too. ...

    Thanks.

    I've joined the discord server too.

    I read the Aug 2016 road map. Fascinating stuff.
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    Thank you for the twitter link. Albeit a small...

    Thank you for the twitter link.
    Albeit a small sampling, the new UI looks fantastic.

    Now off to read the blogs and see if I can find a roadmap.

    Thanks to all.
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    A few QoL suggestions

    First, let me say that I appreciate what you've created here. I didn't realize I would like this game as much as I do.

    I'm relatively new to the game, so apologies if any of these have been...
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