Originally Posted by
Yaffy
Just a question I wanna ask everyone here, but how do you guys feel about the elite's damage in the new zone? I know a lot of people don't have their level 80 gear/food/etc yet, but I wanted to ask anyways. (I also don't know if the elites were intended for level 80 players or well geared 70 players)
I have personally found it very hard to sustain damage with my tank build dedicated to reducing damage. Usually it's very risky for me to face-tank anything for longer than a few seconds, because the risk of a crit can kill me even from half health and even if I'm reducing incoming damage by half. That's not to say that I feel like my tanking set isn't doing anything, because I notice that non-tanky characters tend to die LUDICROUSLY fast (Usually 2 or 3 attacks to the stronger elites) so at least my tank set gives me a moment to realize I'm dying.
Do you guys think the damage in the new zone is a bit too high? My tanking set is definitely still very useful but... I feel a lot more like a distraction rather than a real tank because damage is so high that I usually have to kite more than I actually face enemies since I can't take too many attacks unless if I cheat with an immunity skill like elemental ward. Not only that, but I have found it incredibly dangerous to stay close to enemies because their rage attacks are so strong that even if I can tank them, my party members caught in the AoEs take massive damage.
I probably sound like a broken record at this point, but I'm not necessarily saying elite damage should be lowered as much as it would be nicer to have more mitigation available to players. One issue with some of the elites is that you can't really reduce their damage. Reducing the damage of fire mobs is pretty difficult but possible (My tank set is basically dedicated to it at this point), but the lightning mobs on the other hand are basically doing unmitigatable damage. Players still have the fire/lightning meditations but you can only pick one and it might just give you one extra hit before you die.