Originally Posted by
ShieldBreaker
Necro just got a little updating. Citan (the developer) wants all the classes to be useful. The game is in beta and balance is still being worked on.
Player housing is planned. It will be instanced housing. One of the very few things that will be instanced in the game.
The carpentry stuff you can make now can be deployed into the world and each has a feature or buff. Some help you get a rest buff, some extend the length of corresponding buffs. Crate when deployed open up storage that can be accessed any time a crate is deployed. Things that are deployed only stick around for a few minutes, but can be used by everybody nearby that uses it.
The current population numbers usually around 200 these day, given that everyone is in one world it seems lively enough. If past experience is any indication when the skills caps get lifted from 70, a large number of old players will boost the population number for a good while, probably some where around 600 or better player concurrent then.
You need to learn to do autopsy, which will build your level for a particular type of creature you can then read the stats of the creature when it is selected. Which helps get a feel for how dangerous things are. But trail and error is the only sure way to test your strength,