Originally Posted by
Citan
I've found some bugs related to the new UI which prevent some quality settings from being applied. I'm not yet sure how big of an impact that will have, but if you didn't have trouble before the new UI update and have trouble now, I may have found the cause.
I'm hurrying to get a game update released to test that hypothesis! It will be ready early next week.
Edit: I'm also going to add another level or two below "Fastest", with modes that use dramatically less texture memory. (Meaning things will be blurrier in those modes.) This will help determine if the crashes are due to running out of texture memory, or something else.