What is this "Warden" ability? I checked the patch notes and I did not see anything about it. Am I looking in the wrong place?
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What is this "Warden" ability? I checked the patch notes and I did not see anything about it. Am I looking in the wrong place?
Also is the appearance of this Warden skill somehow related to the (temporary) disappearance of Kremmu the Warden.... ?
I have not tried bat with mods yet, but bat looks actually a lot stronger with mods. I think its the only skill that has one ability that can do two types of damage dots, trauma and nature. There were no real synergies with bat before, but I think bat+warden can go a long way. I wouldnt write off bat after the first day, but you will need to be aware of immunities.
Ok, I'm still leveling Warden (lv 60 atm), I already love the skill, and all thanks to one ability - pull. Its SO GOOD to be able to drag ranged mobs to me, without having to run to them, being mauled along the way by they buddies. I'm not sure how strong Warden/Wolf combo will be with proper gear, but I have good feelings about it.
Also, Warden alerts are awesome, I really like how they are implemented. Out of all skill-specyfic content (Druid emergencies/Warden alerts/wolf altar quests), IMO this is best system.
Oh, so it was in the patch notes after all: "There's also some fun new stuff for animals in this update. Animals, if you're friends with the Suspicious Cow in Eltibule, Norbert in Sun Vale, or Red in Kur Mountains you should pay them a visit."
Dibbuk are you druid perhaps ? if so need to be in animal form for 3 hours . they want to make sure your really a true animal and not some wanna be bird(druid) form :)