Originally Posted by
Ashreon
All I can read is: Boohoo, I can't solo anymore or bring a full dps team to a high end dungeon.
Have you ever considered.. Like. Having a tank with a proper tank setup and.. oh my lord a healer...? ... ?????
Sorry. But eh. This was done for the better and allows more types of classes to shine than your average run of the mill DPS nuke it, dot it kill it team.
Staff and Shield, combined, has enough mitigation to take a normal hit sitting at 200/200 to 40/40 health/armor not counting healers that could reduce this even further.. Probably as low as 20 for a hit to both health and armor with healer buffs on top.. on top of 2 oh shit complete immunities to physical and electricity/fire/ice which staff and shield has.
There are ways to work around the critical hit, you just don't seem to want to adapt.