Having same issues and on Steam Client version of Project Gorgon
Quote:
Originally Posted by
Living
I am still having bad mouse look/turning lag even after the patch. I tried both ways w/ mesh on and off and it still persists. I will be keyturning for the immediate future :p
I also have the problem.
OS: Windows 10 Pro (64-bit)
GPU: Asus Strix 1080ti OC edition 11gb GDDR5x
RAM: Corsair DDR4 2666mhz (64 GB)
Installed to: 500 GB SSD
All drivers updated including motherboard and BIOS
Ping according to Resource Monitor on WindowsPlayer.exe (the game client): 38ms with 0% packetloss
when I am not moving I am around 48-60FPS and when I turn it drops to 18FPS. I feel its an optimization problem still with the camera and area rendering but idk since I just came back and this is a fresh install using the Steam Client version of Project Gorgon.
edit:
someone told me it's due to poor animation calculations and when I turned the animations for people in distance to 1, the frequency of its occurance is reduced but not eliminated.
edit2:
I also found disabling speech bubbles, turning their distance to 1 and turning off grass density and grass distance to 1 helps too but again does not elemenate its frequency enough to be considered an adequate reduction of spin/turn(180) running problem. I tried just the mouse and also tried just the keyboard along with combination of the two and neither fixes the underlying problem. I am beginning to think my first edit is the underlying problem along with how the camera and movement animations work because it happens when I am not moving but just turning the camera with only the mouse but not so much with keyboard.