What is actually going on with crowding at the player market?
Player market shops ARE one per account. IF that is not working, then it is a bug!
There might be more than one issue to dissect here. Can we tease out what the actual issues are?
Market stalls were never meant to be dominated by players using multiple accounts. So if people are using multiple accounts to open shops, that sounds more like an issue of multi-boxing, which has been disallowed. As it has been expressed in the past, alt accounts were only allowed for mule storage only! NOT shopkeeping. (Let alone anything else outside of storage.)
So what is really going on?
Maybe there are multiple players working in a guild to have similar stalls. That makes sense. Guilds could work together to do that. Is that what people are seeing?
I'm just curious at this point. But the market does seem exceptionally crowded.
--UPDATE--I went to every store and examined who owned it. The market looks really clean! Of course I can't tell what accounts are second accounts, but I recognize most all of the names. (And I spend a lot of time looking at player names!) I don't think there's an issue beyond perception. One player did say Greenberg Industries, who wasn't Greenberg. But having conglomerates could be more like roleplay! My hunch is that things are fine.;)