Originally Posted by
Tagamogi
I'm not really fond of guild membership caps. If a guild is close to the cap, it means that alts can't get an invite or that someone will need to go through the guild roster and kick out perfectly nice guild members who just haven't played for a while and who may come back one day and find themselves guildless.
I'm curious what the reason for the cap is? If it's just to provide incentive for doing guild quests, it seems there should be other options that would work equally well.
On a slightly unrelated note, I really liked the checkbox guild privileges suggested in the first post of this thread. The current privilege settings can feel a bit confusing at times.