Originally Posted by
Khaylara
There will be *something* that "all" the alpha players got easily that will be made hard.
Most things actually got easier as the development progressed I find. We get a lot more materials in general these days, more mobs implemented that drop materials, more stuff to gather and the WO really help with buying skills. More zones, larger dungeons, way more gear drops. We have never had dungeons that had so much in the way of drops as Lab and GK (which are relatively newly added). Cotton yields extra harvest, stomachs are really not that rare anymore, we got music buffs and dancing buffs now, fire mats drop a lot better etc. (that's why I'm baffled when people say "stomachs are stupid rare, that's broken" because they drop so much better than before).
Overall I find it's way easier to progress now than a year ago for sure,I started a new character with completely new skillsets and even with the reduced exp rate she had a less harsh upbringing. It's easy to imagine older players had some sort of advantage in the past (because newer players don't have anything to compare with) but judging by the majority of my game friends the only advantage is understanding how the game works better than new players.